CMDR Sandman_22RUS profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11,056,395,251 cr |
Credits spent on ships | 2,175,782,266 cr |
Credits spent on outfitting | 7,244,192,654 cr |
Credits spent on repairs | 35,213,626 cr |
Credits spent on fuel | 526,142 cr |
Credits spent on munitions | 6,489,262 cr |
Insurance claims | 147 |
Total claim costs | 244,239,997 cr |
Combat |
|
Bounties claimed | 2,243 |
Profit from bounties | 79,255,080 cr |
Combat bonds | 4,475 |
Profit from combat bonds | 156,101,856 cr |
Assassinations | 101 |
Profit from assassinations | 49,476,171 cr |
Highest single reward | 407,876 cr |
Skimmers killed | 1,975 |
Crime |
|
Fines issued | 398 |
Lifetime fines value | 4,465,232 cr |
Bounties received/earned | 2,814 |
Lifetime bounty value | 1,473,687 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 7,099,377 cr |
Commodities smuggled | 912 |
Average profit | 75,525 cr |
Highest single transaction | 1,059,780 cr |
Trading |
|
Market network | 109 |
Trading profit | 3,626,322,284 cr |
Commodities traded | 10,851 |
Average profit | 3,470,165 cr |
Highest single transaction | 371,447,776 cr |
Mining |
|
Profits from mining | 3,597,565,169 cr |
Minerals refined | 3,175 |
Materials collected | 32,771 |
Exploration |
|
Systems visited | 6,891 |
Profits from exploration | 538,184,388 cr |
Level 2 detailed scans | 18,129 |
Level 3 detailed scans | 24,526 |
Highest payout | 8,168,973 cr |
Total hyperspace distance | 305,261 ly |
Total hyperspace jumps | 9,895 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,252.18 ly |
Approximate time played | 9W 1D 20H 43M |
Passengers |
|
Total bulk passengers delivered | 2,661 |
Total VIPs delivered | 1,926 |
Total delivered | 4,587 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 211,717 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,447 |
Grade 1 upgrades generated | 359 |
Grade 2 upgrades generated | 327 |
Grade 3 upgrades generated | 482 |
Grade 4 upgrades generated | 629 |
Grade 5 upgrades generated | 650 |
Crew |
|
Crew credits earned | 559,695,466 cr |
Crew hired | 20 |
Crew fired | 18 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15S |