CMDR Sandman_22RUS profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 056 395 251 cr |
Credits spent on ships | 2 175 782 266 cr |
Credits spent on outfitting | 7 244 192 654 cr |
Credits spent on repairs | 35 213 626 cr |
Credits spent on fuel | 526 142 cr |
Credits spent on munitions | 6 489 262 cr |
Insurance claims | 147 |
Total claim costs | 244 239 997 cr |
Combat |
|
Bounties claimed | 2 243 |
Profit from bounties | 79 255 080 cr |
Combat bonds | 4 475 |
Profit from combat bonds | 156 101 856 cr |
Assassinations | 101 |
Profit from assassinations | 49 476 171 cr |
Highest single reward | 407 876 cr |
Skimmers killed | 1 975 |
Crime |
|
Fines issued | 398 |
Lifetime fines value | 4 465 232 cr |
Bounties received/earned | 2 814 |
Lifetime bounty value | 1 473 687 cr |
Highest bounty issued | 24 340 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 7 099 377 cr |
Commodities smuggled | 912 |
Average profit | 75 525 cr |
Highest single transaction | 1 059 780 cr |
Trading |
|
Market network | 109 |
Trading profit | 3 626 322 284 cr |
Commodities traded | 10 851 |
Average profit | 3 470 165 cr |
Highest single transaction | 371 447 776 cr |
Mining |
|
Profits from mining | 3 597 565 169 cr |
Minerals refined | 3 175 |
Materials collected | 32 771 |
Exploration |
|
Systems visited | 6 891 |
Profits from exploration | 538 184 388 cr |
Level 2 detailed scans | 18 129 |
Level 3 detailed scans | 24 526 |
Highest payout | 8 168 973 cr |
Total hyperspace distance | 305 261 ly |
Total hyperspace jumps | 9 895 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 252,18 ly |
Approximate time played | 9W 1D 20H 43M |
Passengers |
|
Total bulk passengers delivered | 2 661 |
Total VIPs delivered | 1 926 |
Total delivered | 4 587 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 211 717 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 447 |
Grade 1 upgrades generated | 359 |
Grade 2 upgrades generated | 327 |
Grade 3 upgrades generated | 482 |
Grade 4 upgrades generated | 629 |
Grade 5 upgrades generated | 650 |
Crew |
|
Crew credits earned | 559 695 466 cr |
Crew hired | 20 |
Crew fired | 18 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15S |