CMDR gaZthme profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 2,597,868,700 cr |
Credits spent on ships | 794,258,983 cr |
Credits spent on outfitting | 2,225,259,752 cr |
Credits spent on repairs | 12,992,468 cr |
Credits spent on fuel | 214,467 cr |
Credits spent on munitions | 1,182,116 cr |
Insurance claims | 19 |
Total claim costs | 138,762,467 cr |
Combat |
|
Bounties claimed | 2,085 |
Profit from bounties | 155,281,100 cr |
Combat bonds | 1,310 |
Profit from combat bonds | 68,140,652 cr |
Assassinations | 13 |
Profit from assassinations | 9,094,501 cr |
Highest single reward | 2,099,372 cr |
Skimmers killed | 196 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 192,352 cr |
Bounties received/earned | 104 |
Lifetime bounty value | 53,565 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 2,748,373 cr |
Commodities smuggled | 62 |
Average profit | 458,062 cr |
Highest single transaction | 2,381,666 cr |
Trading |
|
Market network | 70 |
Trading profit | 1,276,889,192 cr |
Commodities traded | 24,482 |
Average profit | 4,299,290 cr |
Highest single transaction | 224,012,655 cr |
Mining |
|
Profits from mining | 1,214,515,520 cr |
Minerals refined | 2,358 |
Materials collected | 9,258 |
Exploration |
|
Systems visited | 5,685 |
Profits from exploration | 598,201,007 cr |
Level 2 detailed scans | 9,328 |
Level 3 detailed scans | 10,176 |
Highest payout | 21,357,228 cr |
Total hyperspace distance | 274,049 ly |
Total hyperspace jumps | 7,060 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,705.64 ly |
Approximate time played | 4W 6D 19H 5M |
Passengers |
|
Total bulk passengers delivered | 350 |
Total VIPs delivered | 207 |
Total delivered | 557 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 53,620 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 322 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 45 |
Crew |
|
Crew credits earned | 128,209,436 cr |
Crew hired | 11 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 18M 3S |