CMDR Cyphermox profile
(Alliance Challenger)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1,449,338,957 cr |
Credits spent on ships | 903,616,489 cr |
Credits spent on outfitting | 720,195,737 cr |
Credits spent on repairs | 6,626,402 cr |
Credits spent on fuel | 484,219 cr |
Credits spent on munitions | 198,107 cr |
Insurance claims | 14 |
Total claim costs | 10,799,570 cr |
Combat |
|
Bounties claimed | 320 |
Profit from bounties | 13,419,224 cr |
Combat bonds | 3 |
Profit from combat bonds | 72,935 cr |
Assassinations | 3 |
Profit from assassinations | 30,000 cr |
Highest single reward | 392,450 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 3,822,668 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 14,540 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 4,496,511 cr |
Commodities smuggled | 212 |
Average profit | 179,860 cr |
Highest single transaction | 418,240 cr |
Trading |
|
Market network | 122 |
Trading profit | 65,287,911 cr |
Commodities traded | 18,737 |
Average profit | 89,435 cr |
Highest single transaction | 4,145,394 cr |
Mining |
|
Profits from mining | 20,785,237 cr |
Minerals refined | 1,301 |
Materials collected | 11,192 |
Exploration |
|
Systems visited | 9,738 |
Profits from exploration | 647,088,400 cr |
Level 2 detailed scans | 22,326 |
Level 3 detailed scans | 23,338 |
Highest payout | 8,235,215 cr |
Total hyperspace distance | 365,706 ly |
Total hyperspace jumps | 11,960 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 3D 2H 59M |
Passengers |
|
Total bulk passengers delivered | 1,346 |
Total VIPs delivered | 367 |
Total delivered | 1,713 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 2,295,803 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,181 |
Grade 1 upgrades generated | 308 |
Grade 2 upgrades generated | 347 |
Grade 3 upgrades generated | 324 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 73 |
Multi-Crew |
|
Total time in multi-crew | 4H 14M 34S |
Time in gunner role | 23M 31S |
Time in fighter con role | 8M 47S |