CMDR Spidey002 profile
(Fer-de-Lance)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,189,881,638 cr |
Credits spent on ships | 1,057,220,593 cr |
Credits spent on outfitting | 2,505,254,320 cr |
Credits spent on repairs | 31,048,230 cr |
Credits spent on fuel | 513,616 cr |
Credits spent on munitions | 6,007,788 cr |
Insurance claims | 71 |
Total claim costs | 323,471,022 cr |
Combat |
|
Bounties claimed | 5,807 |
Profit from bounties | 744,446,464 cr |
Combat bonds | 3,091 |
Profit from combat bonds | 5,073,443,851 cr |
Assassinations | 54 |
Profit from assassinations | 44,555,747 cr |
Highest single reward | 1,882,622 cr |
Skimmers killed | 100 |
Crime |
|
Fines issued | 253 |
Lifetime fines value | 337,425 cr |
Bounties received/earned | 357 |
Lifetime bounty value | 948,375 cr |
Highest bounty issued | 15,400 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 52,693,499 cr |
Commodities smuggled | 8,939 |
Average profit | 560,569 cr |
Highest single transaction | 9,361,120 cr |
Trading |
|
Market network | 271 |
Trading profit | 1,696,765,002 cr |
Commodities traded | 109,540 |
Average profit | 1,388,515 cr |
Highest single transaction | 307,340,352 cr |
Mining |
|
Profits from mining | 1,706,593,667 cr |
Minerals refined | 1,750 |
Materials collected | 25,680 |
Exploration |
|
Systems visited | 3,703 |
Profits from exploration | 492,683,523 cr |
Level 2 detailed scans | 20,111 |
Level 3 detailed scans | 21,508 |
Highest payout | 10,694,088 cr |
Total hyperspace distance | 212,796 ly |
Total hyperspace jumps | 6,556 |
Max distance from start | 35,581.39 ly |
Max distance from Sol | 35,630.43 ly |
Max distance from Colonia | 30,434.86 ly |
Approximate time played | 13W 4D 1H 17M |
Passengers |
|
Total bulk passengers delivered | 2,221 |
Total VIPs delivered | 0 |
Total delivered | 2,221 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1,484,248 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,246 |
Grade 1 upgrades generated | 683 |
Grade 2 upgrades generated | 627 |
Grade 3 upgrades generated | 718 |
Grade 4 upgrades generated | 676 |
Grade 5 upgrades generated | 542 |
Crew |
|
Crew credits earned | 899,395,544 cr |
Crew hired | 29 |
Crew fired | 21 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 12H 57M 56S |
Time in gunner role | 16M 19S |
Time in fighter con role | 2H 15M 26S |
Total credits accrued | 8,388,099 cr |