CMDR Spidey002 profile
(Alliance Challenger)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 842 578 845 cr |
Credits spent on ships | 1 057 220 593 cr |
Credits spent on outfitting | 2 505 254 320 cr |
Credits spent on repairs | 31 375 080 cr |
Credits spent on fuel | 513 842 cr |
Credits spent on munitions | 6 058 318 cr |
Insurance claims | 71 |
Total claim costs | 323 471 022 cr |
Combat |
|
Bounties claimed | 5 807 |
Profit from bounties | 744 446 464 cr |
Combat bonds | 3 135 |
Profit from combat bonds | 5 436 428 851 cr |
Assassinations | 54 |
Profit from assassinations | 44 555 747 cr |
Highest single reward | 1 882 622 cr |
Skimmers killed | 100 |
Crime |
|
Fines issued | 253 |
Lifetime fines value | 337 425 cr |
Bounties received/earned | 357 |
Lifetime bounty value | 948 375 cr |
Highest bounty issued | 15 400 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 52 693 499 cr |
Commodities smuggled | 8 939 |
Average profit | 560 569 cr |
Highest single transaction | 9 361 120 cr |
Trading |
|
Market network | 271 |
Trading profit | 1 696 765 002 cr |
Commodities traded | 109 540 |
Average profit | 1 388 515 cr |
Highest single transaction | 307 340 352 cr |
Mining |
|
Profits from mining | 1 706 593 667 cr |
Minerals refined | 1 750 |
Materials collected | 25 692 |
Exploration |
|
Systems visited | 3 705 |
Profits from exploration | 492 683 523 cr |
Level 2 detailed scans | 20 111 |
Level 3 detailed scans | 21 508 |
Highest payout | 10 694 088 cr |
Total hyperspace distance | 212 805 ly |
Total hyperspace jumps | 6 558 |
Max distance from start | 35 581,39 ly |
Max distance from Sol | 35 630,43 ly |
Max distance from Colonia | 30 434,86 ly |
Approximate time played | 13W 4D 3H 40M |
Passengers |
|
Total bulk passengers delivered | 2 221 |
Total VIPs delivered | 0 |
Total delivered | 2 221 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1 484 248 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 246 |
Grade 1 upgrades generated | 683 |
Grade 2 upgrades generated | 627 |
Grade 3 upgrades generated | 718 |
Grade 4 upgrades generated | 676 |
Grade 5 upgrades generated | 542 |
Crew |
|
Crew credits earned | 936 444 539 cr |
Crew hired | 29 |
Crew fired | 21 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 12H 57M 56S |
Time in gunner role | 16M 19S |
Time in fighter con role | 2H 15M 26S |
Total credits accrued | 8 388 099 cr |