CMDR Annwn profile


Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 2,106,814,305 cr |
Credits spent on ships | 332,333,682 cr |
Credits spent on outfitting | 365,857,065 cr |
Credits spent on repairs | 2,596,851 cr |
Credits spent on fuel | 357,124 cr |
Credits spent on munitions | 362,649 cr |
Insurance claims | 15 |
Total claim costs | 22,904,071 cr |
Combat |
|
Bounties claimed | 2,593 |
Profit from bounties | 191,769,550 cr |
Combat bonds | 8 |
Profit from combat bonds | 84,000 cr |
Assassinations | 127 |
Profit from assassinations | 10,487,644 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 29,113 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 81,900 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 225,963 cr |
Commodities smuggled | 109 |
Average profit | 10,271 cr |
Highest single transaction | 57,762 cr |
Trading |
|
Market network | 108 |
Trading profit | 213,745,553 cr |
Commodities traded | 60,657 |
Average profit | 359,841 cr |
Highest single transaction | 11,639,288 cr |
Mining |
|
Profits from mining | 60,154,426 cr |
Minerals refined | 190 |
Materials collected | 8,054 |
Exploration |
|
Systems visited | 5,541 |
Profits from exploration | 524,178,397 cr |
Level 2 detailed scans | 8,320 |
Level 3 detailed scans | 17,588 |
Highest payout | 3,965,825 cr |
Total hyperspace distance | 210,588 ly |
Total hyperspace jumps | 7,108 |
Max distance from start | 37,684.11 ly |
Max distance from Sol | 37,750.71 ly |
Max distance from Colonia | 22,715.73 ly |
Approximate time played | 7W 6D 14H 38M |
Passengers |
|
Total bulk passengers delivered | 676 |
Total VIPs delivered | 36 |
Total delivered | 712 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 90,668 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 217 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 17 |