CMDR Chilldose profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 2,159,859,070 cr |
Credits spent on ships | 633,257,935 cr |
Credits spent on outfitting | 1,654,169,211 cr |
Credits spent on repairs | 8,345,087 cr |
Credits spent on fuel | 288,853 cr |
Credits spent on munitions | 1,187,125 cr |
Insurance claims | 23 |
Total claim costs | 16,623,822 cr |
Combat |
|
Bounties claimed | 874 |
Profit from bounties | 37,430,975 cr |
Combat bonds | 266 |
Profit from combat bonds | 7,183,400 cr |
Assassinations | 4 |
Profit from assassinations | 956,290 cr |
Highest single reward | 478,175 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 11,613,024 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 116,465 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,315,316 cr |
Commodities smuggled | 1,169 |
Average profit | 731,532 cr |
Highest single transaction | 2,685,592 cr |
Trading |
|
Market network | 77 |
Trading profit | 1,235,987,497 cr |
Commodities traded | 4,253 |
Average profit | 3,700,561 cr |
Highest single transaction | 405,025,166 cr |
Mining |
|
Profits from mining | 1,234,058,169 cr |
Minerals refined | 1,701 |
Materials collected | 8,319 |
Exploration |
|
Systems visited | 4,781 |
Profits from exploration | 315,410,018 cr |
Level 2 detailed scans | 5,007 |
Level 3 detailed scans | 5,807 |
Highest payout | 3,247,514 cr |
Total hyperspace distance | 194,085 ly |
Total hyperspace jumps | 6,173 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 3W 2D 21H 3M |
Passengers |
|
Total bulk passengers delivered | 3,360 |
Total VIPs delivered | 400 |
Total delivered | 3,760 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 2,604 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 905 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 167 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 13,062,062 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 37M 48S |
Time in gunner role | 17M 40S |
Time in fighter con role | 15S |
Total credits accrued | 102,927 cr |