CMDR Chilldose profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 159 859 070 cr |
Credits spent on ships | 633 257 935 cr |
Credits spent on outfitting | 1 654 169 211 cr |
Credits spent on repairs | 8 345 087 cr |
Credits spent on fuel | 288 853 cr |
Credits spent on munitions | 1 187 125 cr |
Insurance claims | 23 |
Total claim costs | 16 623 822 cr |
Combat |
|
Bounties claimed | 874 |
Profit from bounties | 37 430 975 cr |
Combat bonds | 266 |
Profit from combat bonds | 7 183 400 cr |
Assassinations | 4 |
Profit from assassinations | 956 290 cr |
Highest single reward | 478 175 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 11 613 024 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 116 465 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7 315 316 cr |
Commodities smuggled | 1 169 |
Average profit | 731 532 cr |
Highest single transaction | 2 685 592 cr |
Trading |
|
Market network | 77 |
Trading profit | 1 235 987 497 cr |
Commodities traded | 4 253 |
Average profit | 3 700 561 cr |
Highest single transaction | 405 025 166 cr |
Mining |
|
Profits from mining | 1 234 058 169 cr |
Minerals refined | 1 701 |
Materials collected | 8 319 |
Exploration |
|
Systems visited | 4 781 |
Profits from exploration | 315 410 018 cr |
Level 2 detailed scans | 5 007 |
Level 3 detailed scans | 5 807 |
Highest payout | 3 247 514 cr |
Total hyperspace distance | 194 085 ly |
Total hyperspace jumps | 6 173 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 3W 2D 21H 3M |
Passengers |
|
Total bulk passengers delivered | 3 360 |
Total VIPs delivered | 400 |
Total delivered | 3 760 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 2 604 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 905 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 167 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 13 062 062 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 37M 48S |
Time in gunner role | 17M 40S |
Time in fighter con role | 15S |
Total credits accrued | 102 927 cr |