CMDR cudawilson profile


Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 76,073,050,012 cr |
Credits spent on ships | 1,795,275,080 cr |
Credits spent on outfitting | 11,940,889,297 cr |
Credits spent on repairs | 125,352,469 cr |
Credits spent on fuel | 7,503,435 cr |
Credits spent on munitions | 41,794,321 cr |
Insurance claims | 33 |
Total claim costs | 369,621,667 cr |
Combat |
|
Bounties claimed | 39,900 |
Profit from bounties | 5,203,769,891 cr |
Combat bonds | 3,813 |
Profit from combat bonds | 154,818,332 cr |
Assassinations | 4,782 |
Profit from assassinations | 11,697,718,712 cr |
Highest single reward | 2,845,800 cr |
Skimmers killed | 3,406 |
Crime |
|
Fines issued | 1,400 |
Lifetime fines value | 14,027,455 cr |
Bounties received/earned | 8,422 |
Lifetime bounty value | 39,465,545 cr |
Highest bounty issued | 3,885,200 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 13,925,273 cr |
Commodities smuggled | 2,389 |
Average profit | 80,030 cr |
Highest single transaction | 2,587,200 cr |
Trading |
|
Market network | 530 |
Trading profit | 14,411,780,954 cr |
Commodities traded | 248,772 |
Average profit | 2,508,141 cr |
Highest single transaction | 831,088,944 cr |
Mining |
|
Profits from mining | 10,953,045,180 cr |
Minerals refined | 14,456 |
Materials collected | 94,127 |
Exploration |
|
Systems visited | 30,373 |
Profits from exploration | 3,602,456,801 cr |
Level 2 detailed scans | 140,003 |
Level 3 detailed scans | 191,286 |
Highest payout | 12,476,424 cr |
Total hyperspace distance | 1,915,905 ly |
Total hyperspace jumps | 68,319 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 71W 6D 1H 20M |
Passengers |
|
Total bulk passengers delivered | 16,826 |
Total VIPs delivered | 1,099 |
Total delivered | 17,925 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4,687 |
Total profit | 134,786,549 cr |
Total rescue transactions | 410 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11,534 |
Grade 1 upgrades generated | 1,023 |
Grade 2 upgrades generated | 904 |
Grade 3 upgrades generated | 1,969 |
Grade 4 upgrades generated | 2,948 |
Grade 5 upgrades generated | 4,690 |
Crew |
|
Crew credits earned | 11,379,554,352 cr |
Crew hired | 51 |
Crew fired | 45 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 10H 56M 1S |
Time in gunner role | 14M 12S |
Time in fighter con role | 6M 4S |