CMDR cudawilson profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 101 780 807 197 cr |
Credits spent on ships | 1 992 260 362 cr |
Credits spent on outfitting | 12 667 659 046 cr |
Credits spent on repairs | 145 314 707 cr |
Credits spent on fuel | 9 108 928 cr |
Credits spent on munitions | 48 175 917 cr |
Insurance claims | 33 |
Total claim costs | 369 621 667 cr |
Combat |
|
Bounties claimed | 46 980 |
Profit from bounties | 8 072 114 900 cr |
Combat bonds | 3 914 |
Profit from combat bonds | 163 208 673 cr |
Assassinations | 5 424 |
Profit from assassinations | 13 405 578 962 cr |
Highest single reward | 2 898 627 cr |
Skimmers killed | 3 627 |
Crime |
|
Fines issued | 1 483 |
Lifetime fines value | 14 390 526 cr |
Bounties received/earned | 9 311 |
Lifetime bounty value | 43 843 145 cr |
Highest bounty issued | 3 885 200 cr |
Smuggling |
|
Black market network | 41 |
Black market profit | 25 477 878 cr |
Commodities smuggled | 2 923 |
Average profit | 125 507 cr |
Highest single transaction | 6 415 668 cr |
Trading |
|
Market network | 720 |
Trading profit | 14 961 946 014 cr |
Commodities traded | 516 184 |
Average profit | 1 984 343 cr |
Highest single transaction | 831 088 944 cr |
Mining |
|
Profits from mining | 10 953 045 180 cr |
Minerals refined | 14 456 |
Materials collected | 99 672 |
Exploration |
|
Systems visited | 32 258 |
Profits from exploration | 4 827 291 001 cr |
Level 2 detailed scans | 159 984 |
Level 3 detailed scans | 211 267 |
Highest payout | 29 999 753 cr |
Total hyperspace distance | 2 082 377 ly |
Total hyperspace jumps | 76 818 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 87W 12H 51M |
Passengers |
|
Total bulk passengers delivered | 48 585 |
Total VIPs delivered | 2 111 |
Total delivered | 50 696 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 445 |
Total profit | 178 108 518 cr |
Total rescue transactions | 970 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13 237 |
Grade 1 upgrades generated | 1 120 |
Grade 2 upgrades generated | 1 067 |
Grade 3 upgrades generated | 2 266 |
Grade 4 upgrades generated | 3 426 |
Grade 5 upgrades generated | 5 358 |
Crew |
|
Crew credits earned | 15 876 165 029 cr |
Crew hired | 52 |
Crew fired | 45 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 10H 56M 1S |
Time in gunner role | 14M 12S |
Time in fighter con role | 6M 4S |