CMDR cudawilson profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 103,944,352,322 cr |
Credits spent on ships | 1,992,260,362 cr |
Credits spent on outfitting | 13,143,147,221 cr |
Credits spent on repairs | 154,718,027 cr |
Credits spent on fuel | 9,876,477 cr |
Credits spent on munitions | 51,063,389 cr |
Insurance claims | 33 |
Total claim costs | 369,621,667 cr |
Combat |
|
Bounties claimed | 50,130 |
Profit from bounties | 9,348,023,343 cr |
Combat bonds | 4,022 |
Profit from combat bonds | 171,848,673 cr |
Assassinations | 5,796 |
Profit from assassinations | 14,155,461,199 cr |
Highest single reward | 2,898,627 cr |
Skimmers killed | 3,657 |
Crime |
|
Fines issued | 1,540 |
Lifetime fines value | 14,404,626 cr |
Bounties received/earned | 9,449 |
Lifetime bounty value | 44,823,045 cr |
Highest bounty issued | 3,885,200 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 26,051,241 cr |
Commodities smuggled | 2,938 |
Average profit | 125,851 cr |
Highest single transaction | 6,415,668 cr |
Trading |
|
Market network | 919 |
Trading profit | 15,141,900,771 cr |
Commodities traded | 739,565 |
Average profit | 1,726,753 cr |
Highest single transaction | 831,088,944 cr |
Mining |
|
Profits from mining | 10,953,045,180 cr |
Minerals refined | 14,456 |
Materials collected | 106,355 |
Exploration |
|
Systems visited | 32,642 |
Profits from exploration | 4,836,970,830 cr |
Level 2 detailed scans | 161,639 |
Level 3 detailed scans | 212,922 |
Highest payout | 29,999,753 cr |
Total hyperspace distance | 2,142,653 ly |
Total hyperspace jumps | 80,252 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 92W 1D 18H 59M |
Passengers |
|
Total bulk passengers delivered | 48,808 |
Total VIPs delivered | 2,111 |
Total delivered | 50,919 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6,996 |
Total profit | 191,890,917 cr |
Total rescue transactions | 1,193 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13,991 |
Grade 1 upgrades generated | 1,171 |
Grade 2 upgrades generated | 1,152 |
Grade 3 upgrades generated | 2,406 |
Grade 4 upgrades generated | 3,636 |
Grade 5 upgrades generated | 5,626 |
Crew |
|
Crew credits earned | 17,134,021,197 cr |
Crew hired | 52 |
Crew fired | 45 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 10H 56M 1S |
Time in gunner role | 14M 12S |
Time in fighter con role | 6M 4S |