CMDR Psykokow profile
(Type-9 Heavy)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 7,427,924,329 cr |
Credits spent on ships | 1,720,341,326 cr |
Credits spent on outfitting | 5,559,875,327 cr |
Credits spent on repairs | 46,062,144 cr |
Credits spent on fuel | 1,440,193 cr |
Credits spent on munitions | 1,922,386 cr |
Insurance claims | 202 |
Total claim costs | 384,535,109 cr |
Combat |
|
Bounties claimed | 1,278 |
Profit from bounties | 28,694,902 cr |
Combat bonds | 832 |
Profit from combat bonds | 69,982,346 cr |
Assassinations | 48 |
Profit from assassinations | 4,526,416 cr |
Highest single reward | 350,517 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 1,221 |
Lifetime fines value | 27,515,598 cr |
Bounties received/earned | 679 |
Lifetime bounty value | 995,410 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | -2,948,815,750 cr |
Commodities smuggled | 85,917 |
Average profit | -15,939,545 cr |
Highest single transaction | 1,566,836 cr |
Trading |
|
Market network | 186 |
Trading profit | 9,934,576,369 cr |
Commodities traded | 407,996 |
Average profit | 5,660,727 cr |
Highest single transaction | 399,239,584 cr |
Mining |
|
Profits from mining | 977,220,325 cr |
Minerals refined | 1,062 |
Materials collected | 4,779 |
Exploration |
|
Systems visited | 17,773 |
Profits from exploration | 577,414,315 cr |
Level 2 detailed scans | 10,618 |
Level 3 detailed scans | 47,764 |
Highest payout | 6,803,015 cr |
Total hyperspace distance | 550,940 ly |
Total hyperspace jumps | 23,437 |
Max distance from start | 65,253.21 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 20W 5D 22H 23M |
Passengers |
|
Total bulk passengers delivered | 4,835 |
Total VIPs delivered | 130 |
Total delivered | 4,965 |
Total ejected | 75 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 353 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 39 |
Crew |
|
Crew credits earned | 1,337,993,306 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2D 31M 46S |
Time in gunner role | 10H 48M 19S |
Time in fighter con role | 1H 26M 51S |
Total credits accrued | 1,198,278 cr |