CMDR Psykokow profile
(Anaconda)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 7,869,353,085 cr |
Credits spent on ships | 1,720,652,141 cr |
Credits spent on outfitting | 5,594,541,736 cr |
Credits spent on repairs | 47,480,061 cr |
Credits spent on fuel | 1,479,137 cr |
Credits spent on munitions | 1,934,486 cr |
Insurance claims | 218 |
Total claim costs | 455,468,870 cr |
Combat |
|
Bounties claimed | 1,307 |
Profit from bounties | 32,660,778 cr |
Combat bonds | 837 |
Profit from combat bonds | 70,752,346 cr |
Assassinations | 58 |
Profit from assassinations | 5,303,389 cr |
Highest single reward | 700,900 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 1,312 |
Lifetime fines value | 27,541,673 cr |
Bounties received/earned | 937 |
Lifetime bounty value | 2,141,310 cr |
Highest bounty issued | 565,800 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | -2,948,847,826 cr |
Commodities smuggled | 86,049 |
Average profit | -15,854,021 cr |
Highest single transaction | 1,566,836 cr |
Trading |
|
Market network | 188 |
Trading profit | 10,183,154,039 cr |
Commodities traded | 413,114 |
Average profit | 5,762,962 cr |
Highest single transaction | 399,239,584 cr |
Mining |
|
Profits from mining | 977,220,325 cr |
Minerals refined | 1,062 |
Materials collected | 4,878 |
Exploration |
|
Systems visited | 17,929 |
Profits from exploration | 577,414,315 cr |
Level 2 detailed scans | 10,618 |
Level 3 detailed scans | 47,764 |
Highest payout | 6,803,015 cr |
Total hyperspace distance | 556,885 ly |
Total hyperspace jumps | 23,784 |
Max distance from start | 65,253.21 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 21W 3D 21H 21M |
Passengers |
|
Total bulk passengers delivered | 4,835 |
Total VIPs delivered | 130 |
Total delivered | 4,965 |
Total ejected | 75 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 353 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 39 |
Crew |
|
Crew credits earned | 1,414,248,638 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 58M 9S |
Time in gunner role | 10H 48M 19S |
Time in fighter con role | 1H 26M 51S |
Total credits accrued | 1,198,278 cr |