CMDR BowserTheUltimateKp profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,888,752,074 cr |
Credits spent on ships | 770,319,120 cr |
Credits spent on outfitting | 2,623,656,860 cr |
Credits spent on repairs | 9,315,586 cr |
Credits spent on fuel | 86,483 cr |
Credits spent on munitions | 606,956 cr |
Insurance claims | 12 |
Total claim costs | 65,277,506 cr |
Combat |
|
Bounties claimed | 1,327 |
Profit from bounties | 76,696,686 cr |
Combat bonds | 245 |
Profit from combat bonds | 8,169,953 cr |
Assassinations | 4 |
Profit from assassinations | 2,349,630 cr |
Highest single reward | 464,054 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 6,438 cr |
Bounties received/earned | 85 |
Lifetime bounty value | 38,300 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 65,165 cr |
Commodities smuggled | 22 |
Average profit | 9,309 cr |
Highest single transaction | 19,302 cr |
Trading |
|
Market network | 53 |
Trading profit | 543,689,161 cr |
Commodities traded | 4,493 |
Average profit | 2,540,604 cr |
Highest single transaction | 167,176,400 cr |
Mining |
|
Profits from mining | 548,093,846 cr |
Minerals refined | 1,538 |
Materials collected | 7,583 |
Exploration |
|
Systems visited | 4,473 |
Profits from exploration | 1,617,131,494 cr |
Level 2 detailed scans | 44,612 |
Level 3 detailed scans | 47,212 |
Highest payout | 16,988,140 cr |
Total hyperspace distance | 328,910 ly |
Total hyperspace jumps | 5,497 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 12H 38M |
Passengers |
|
Total bulk passengers delivered | 8,210 |
Total VIPs delivered | 0 |
Total delivered | 8,210 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 97,061 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 238 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 66 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 160,323,129 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 30M 2S |
Time in gunner role | 1H 28M 5S |
Time in fighter con role | 1H 33M 17S |
Total credits accrued | 650,365 cr |