CMDR Shadywack profile
(Python)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4,236,866,618 cr |
Credits spent on ships | 710,419,153 cr |
Credits spent on outfitting | 2,109,882,961 cr |
Credits spent on repairs | 14,104,110 cr |
Credits spent on fuel | 168,279 cr |
Credits spent on munitions | 523,494 cr |
Insurance claims | 16 |
Total claim costs | 85,409,166 cr |
Combat |
|
Bounties claimed | 1,297 |
Profit from bounties | 41,701,814 cr |
Combat bonds | 134 |
Profit from combat bonds | 4,564,911 cr |
Assassinations | 28 |
Profit from assassinations | 11,303,753 cr |
Highest single reward | 628,407 cr |
Skimmers killed | 127 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 5,406,688 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 106,990 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | -3,857 cr |
Commodities smuggled | 5 |
Average profit | -771 cr |
Highest single transaction | 1,069 cr |
Trading |
|
Market network | 103 |
Trading profit | 2,520,501,880 cr |
Commodities traded | 60,957 |
Average profit | 3,626,621 cr |
Highest single transaction | 392,602,624 cr |
Mining |
|
Profits from mining | 2,432,540,141 cr |
Minerals refined | 11,099 |
Materials collected | 14,633 |
Exploration |
|
Systems visited | 8,641 |
Profits from exploration | 1,329,851,748 cr |
Level 2 detailed scans | 33,501 |
Level 3 detailed scans | 34,332 |
Highest payout | 10,678,903 cr |
Total hyperspace distance | 406,812 ly |
Total hyperspace jumps | 10,378 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 5W 6D 14H 37M |
Passengers |
|
Total bulk passengers delivered | 5,135 |
Total VIPs delivered | 6 |
Total delivered | 5,141 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 942 |
Grade 1 upgrades generated | 168 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 223 |
Crew |
|
Crew credits earned | 474,832,285 cr |
Crew hired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 13M 8S |
Time in gunner role | 4M 2S |
Time in fighter con role | 25M 15S |
Total credits accrued | 912,940 cr |