CMDR Shadywack profile
(Python)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4 236 866 618 cr |
Credits spent on ships | 710 419 153 cr |
Credits spent on outfitting | 2 109 882 961 cr |
Credits spent on repairs | 14 104 110 cr |
Credits spent on fuel | 168 279 cr |
Credits spent on munitions | 523 494 cr |
Insurance claims | 16 |
Total claim costs | 85 409 166 cr |
Combat |
|
Bounties claimed | 1 297 |
Profit from bounties | 41 701 814 cr |
Combat bonds | 134 |
Profit from combat bonds | 4 564 911 cr |
Assassinations | 28 |
Profit from assassinations | 11 303 753 cr |
Highest single reward | 628 407 cr |
Skimmers killed | 127 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 5 406 688 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 106 990 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | −3 857 cr |
Commodities smuggled | 5 |
Average profit | −771 cr |
Highest single transaction | 1 069 cr |
Trading |
|
Market network | 103 |
Trading profit | 2 520 501 880 cr |
Commodities traded | 60 957 |
Average profit | 3 626 621 cr |
Highest single transaction | 392 602 624 cr |
Mining |
|
Profits from mining | 2 432 540 141 cr |
Minerals refined | 11 099 |
Materials collected | 14 633 |
Exploration |
|
Systems visited | 8 641 |
Profits from exploration | 1 329 851 748 cr |
Level 2 detailed scans | 33 501 |
Level 3 detailed scans | 34 332 |
Highest payout | 10 678 903 cr |
Total hyperspace distance | 406 812 ly |
Total hyperspace jumps | 10 378 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 6D 14H 37M |
Passengers |
|
Total bulk passengers delivered | 5 135 |
Total VIPs delivered | 6 |
Total delivered | 5 141 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 942 |
Grade 1 upgrades generated | 168 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 223 |
Crew |
|
Crew credits earned | 474 832 285 cr |
Crew hired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 13M 8S |
Time in gunner role | 4M 2S |
Time in fighter con role | 25M 15S |
Total credits accrued | 912 940 cr |