CMDR D3CK4RD profile
(Python)
Federation: Lieutenant
Empire: Viscount
Balance |
|
---|---|
Current assets | 400,533,084 cr |
Credits spent on ships | 256,867,698 cr |
Credits spent on outfitting | 734,182,559 cr |
Credits spent on repairs | 4,750,241 cr |
Credits spent on fuel | 221,142 cr |
Credits spent on munitions | 581,763 cr |
Insurance claims | 18 |
Total claim costs | 15,033,081 cr |
Combat |
|
Bounties claimed | 4,536 |
Profit from bounties | 99,041,362 cr |
Combat bonds | 229 |
Profit from combat bonds | 1,569,667 cr |
Assassinations | 54 |
Profit from assassinations | 7,215,571 cr |
Highest single reward | 188,936 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 286,933 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 23,285 cr |
Highest bounty issued | 7,975 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1,241,521 cr |
Commodities smuggled | 659 |
Average profit | 20,025 cr |
Highest single transaction | 158,512 cr |
Trading |
|
Market network | 153 |
Trading profit | 241,581,443 cr |
Commodities traded | 37,469 |
Average profit | 448,203 cr |
Highest single transaction | 19,295,388 cr |
Mining |
|
Profits from mining | 24,906,146 cr |
Minerals refined | 155 |
Materials collected | 3,587 |
Exploration |
|
Systems visited | 1,971 |
Profits from exploration | 16,451,264 cr |
Level 2 detailed scans | 2,696 |
Level 3 detailed scans | 5,459 |
Highest payout | 722,286 cr |
Total hyperspace distance | 49,495 ly |
Total hyperspace jumps | 3,752 |
Max distance from start | 429.03 ly |
Max distance from Sol | 383.31 ly |
Max distance from Colonia | 22,269.71 ly |
Approximate time played | 4W 4D 23M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 23 |
Total delivered | 23 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60,286 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 401 |
Grade 1 upgrades generated | 186 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 48 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 31,973,424 cr |
Crew hired | 1 |