CMDR KleptR profile
Profile

Distances submitted:
0
Systems visited:
12,379
Systems discovered first:
4,690
Ranks
Soldier
Geneticist
Federation: Vice Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 6,686,647,739 cr |
Credits spent on ships | 6,262,405,535 cr |
Credits spent on outfitting | 9,595,245,907 cr |
Credits spent on repairs | 24,681,175 cr |
Credits spent on fuel | 1,240,756 cr |
Credits spent on munitions | 2,666,791 cr |
Insurance claims | 71 |
Total claim costs | 442,768,401 cr |
Combat |
|
Bounties claimed | 1,262 |
Profit from bounties | 64,949,041 cr |
Combat bonds | 418 |
Profit from combat bonds | 19,711,234 cr |
Assassinations | 24 |
Profit from assassinations | 19,384,604 cr |
Highest single reward | 1,279,735 cr |
Skimmers killed | 401 |
Crime |
|
Fines issued | 338 |
Lifetime fines value | 8,257,644 cr |
Bounties received/earned | 919 |
Lifetime bounty value | 51,326,925 cr |
Highest bounty issued | 4,464,100 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 4,453,836 cr |
Commodities smuggled | 1,535 |
Average profit | 185,577 cr |
Highest single transaction | 1,975,561 cr |
Trading |
|
Market network | 156 |
Trading profit | 2,687,985,171 cr |
Commodities traded | 160,369 |
Average profit | 512,779 cr |
Highest single transaction | 333,918,080 cr |
Mining |
|
Profits from mining | 1,948,215,650 cr |
Minerals refined | 8,678 |
Materials collected | 12,555 |
Exploration |
|
Systems visited | 10,388 |
Profits from exploration | 757,133,385 cr |
Level 2 detailed scans | 29,043 |
Level 3 detailed scans | 29,534 |
Highest payout | 7,808,060 cr |
Total hyperspace distance | 501,858 ly |
Total hyperspace jumps | 14,506 |
Max distance from start | 26,763.13 ly |
Max distance from Sol | 26,829.28 ly |
Max distance from Colonia | 22,950.66 ly |
Approximate time played | 13W 3D 1H 6M |
Passengers |
|
Total bulk passengers delivered | 7,881 |
Total VIPs delivered | 12,394 |
Total delivered | 20,275 |
Total ejected | 574 |
Search and Rescue |
|
Total items rescued | 261 |
Total profit | 5,716,353 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,592 |
Grade 1 upgrades generated | 938 |
Grade 2 upgrades generated | 680 |
Grade 3 upgrades generated | 561 |
Grade 4 upgrades generated | 287 |
Grade 5 upgrades generated | 126 |
Crew |
|
Crew credits earned | 1,253,346,866 cr |
Crew hired | 350 |
Crew fired | 343 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2H 3M 28S |
Time in gunner role | 30M 20S |
Total credits accrued | 104,851 cr |