CMDR DeLaSoul profile
(Anaconda)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 14,744,724,394 cr |
Credits spent on ships | 1,147,911,393 cr |
Credits spent on outfitting | 2,759,997,027 cr |
Credits spent on repairs | 45,691,465 cr |
Credits spent on fuel | 673,233 cr |
Credits spent on munitions | 8,042,406 cr |
Insurance claims | 102 |
Total claim costs | 635,807,028 cr |
Combat |
|
Bounties claimed | 3,861 |
Profit from bounties | 505,216,906 cr |
Combat bonds | 5,145 |
Profit from combat bonds | 2,357,769,479 cr |
Assassinations | 47 |
Profit from assassinations | 41,337,412 cr |
Highest single reward | 1,897,901 cr |
Skimmers killed | 540 |
Crime |
|
Fines issued | 334 |
Lifetime fines value | 746,999 cr |
Bounties received/earned | 411 |
Lifetime bounty value | 4,492,015 cr |
Highest bounty issued | 1,460,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4,045,980 cr |
Commodities smuggled | 1,090 |
Average profit | 288,999 cr |
Highest single transaction | 2,914,692 cr |
Trading |
|
Market network | 118 |
Trading profit | 704,738,613 cr |
Commodities traded | 57,025 |
Average profit | 1,395,522 cr |
Highest single transaction | 119,478,882 cr |
Mining |
|
Profits from mining | 6,318,753,085 cr |
Minerals refined | 4,594 |
Materials collected | 26,056 |
Exploration |
|
Systems visited | 4,085 |
Profits from exploration | 146,043,449 cr |
Level 2 detailed scans | 9,327 |
Level 3 detailed scans | 9,373 |
Highest payout | 8,573,384 cr |
Total hyperspace distance | 192,112 ly |
Total hyperspace jumps | 6,556 |
Max distance from start | 65,287.33 ly |
Max distance from Sol | 65,344.15 ly |
Max distance from Colonia | 46,322.78 ly |
Approximate time played | 15W 1D 6H 33M |
Passengers |
|
Total bulk passengers delivered | 3,186 |
Total VIPs delivered | 127 |
Total delivered | 3,313 |
Total ejected | 126 |
Search and Rescue |
|
Total items rescued | 72 |
Total profit | 1,637,559 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,523 |
Grade 1 upgrades generated | 430 |
Grade 2 upgrades generated | 348 |
Grade 3 upgrades generated | 442 |
Grade 4 upgrades generated | 489 |
Grade 5 upgrades generated | 814 |
Crew |
|
Crew credits earned | 1,635,939,705 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 6D 6H 8M 34S |
Time in gunner role | 7H 43M 15S |
Time in fighter con role | 13H 24M 54S |
Total credits accrued | 67,449,511 cr |
Total fines accrued | 1,060,804 cr |