CMDR DeLaSoul profile
(Vulture)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 15,424,646,942 cr |
Credits spent on ships | 1,147,911,393 cr |
Credits spent on outfitting | 2,733,398,628 cr |
Credits spent on repairs | 44,220,648 cr |
Credits spent on fuel | 646,257 cr |
Credits spent on munitions | 7,519,597 cr |
Insurance claims | 94 |
Total claim costs | 605,986,842 cr |
Combat |
|
Bounties claimed | 3,469 |
Profit from bounties | 416,872,981 cr |
Combat bonds | 4,324 |
Profit from combat bonds | 2,189,209,525 cr |
Assassinations | 45 |
Profit from assassinations | 41,078,932 cr |
Highest single reward | 1,663,635 cr |
Skimmers killed | 517 |
Crime |
|
Fines issued | 316 |
Lifetime fines value | 737,724 cr |
Bounties received/earned | 389 |
Lifetime bounty value | 4,457,115 cr |
Highest bounty issued | 1,460,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4,045,980 cr |
Commodities smuggled | 1,090 |
Average profit | 288,999 cr |
Highest single transaction | 2,914,692 cr |
Trading |
|
Market network | 114 |
Trading profit | 824,825,789 cr |
Commodities traded | 54,670 |
Average profit | 1,652,957 cr |
Highest single transaction | 119,478,882 cr |
Mining |
|
Profits from mining | 6,318,753,085 cr |
Minerals refined | 4,574 |
Materials collected | 25,543 |
Exploration |
|
Systems visited | 3,930 |
Profits from exploration | 135,839,334 cr |
Level 2 detailed scans | 8,835 |
Level 3 detailed scans | 8,881 |
Highest payout | 8,573,384 cr |
Total hyperspace distance | 185,335 ly |
Total hyperspace jumps | 6,285 |
Max distance from start | 65,287.33 ly |
Max distance from Sol | 65,344.15 ly |
Max distance from Colonia | 46,322.78 ly |
Approximate time played | 14W 2D 5H 2M |
Passengers |
|
Total bulk passengers delivered | 3,168 |
Total VIPs delivered | 99 |
Total delivered | 3,267 |
Total ejected | 126 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 1,591,528 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,340 |
Grade 1 upgrades generated | 405 |
Grade 2 upgrades generated | 319 |
Grade 3 upgrades generated | 405 |
Grade 4 upgrades generated | 441 |
Grade 5 upgrades generated | 770 |
Crew |
|
Crew credits earned | 1,597,787,528 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 6D 4H 33M 16S |
Time in gunner role | 7H 43M 15S |
Time in fighter con role | 12H 40M 32S |
Total credits accrued | 54,897,857 cr |
Total fines accrued | 1,060,804 cr |