Perfil de DeLaSoul
(Vulture)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 15.568.484.738 cr |
Credits spent on ships | 1.147.911.393 cr |
Credits spent on outfitting | 2.734.985.395 cr |
Credits spent on repairs | 44.785.531 cr |
Credits spent on fuel | 651.254 cr |
Credits spent on munitions | 7.645.333 cr |
Insurance claims | 95 |
Total claim costs | 607.505.075 cr |
Combat |
|
Bounties claimed | 3.780 |
Profit from bounties | 498.982.161 cr |
Combat bonds | 4.586 |
Profit from combat bonds | 2.208.535.131 cr |
Assassinations | 45 |
Profit from assassinations | 41.078.932 cr |
Highest single reward | 1.897.901 cr |
Skimmers killed | 517 |
Crime |
|
Fines issued | 318 |
Lifetime fines value | 738.024 cr |
Bounties received/earned | 393 |
Lifetime bounty value | 4.457.615 cr |
Highest bounty issued | 1.460.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4.045.980 cr |
Commodities smuggled | 1.090 |
Average profit | 288.999 cr |
Highest single transaction | 2.914.692 cr |
Trading |
|
Market network | 114 |
Trading profit | 824.825.789 cr |
Commodities traded | 54.670 |
Average profit | 1.652.957 cr |
Highest single transaction | 119.478.882 cr |
Mining |
|
Profits from mining | 6.318.753.085 cr |
Minerals refined | 4.574 |
Materials collected | 25.586 |
Exploration |
|
Systems visited | 3.965 |
Profits from exploration | 135.994.801 cr |
Level 2 detailed scans | 8.874 |
Level 3 detailed scans | 8.920 |
Highest payout | 8.573.384 cr |
Total hyperspace distance | 187.655 a.l. |
Total hyperspace jumps | 6.361 |
Max distance from start | 65.287,33 a.l. |
Max distance from Sol | 65.344,15 a.l. |
Max distance from Colonia | 46.322,78 a.l. |
Approximate time played | 14W 4D 1H 17M |
Passengers |
|
Total bulk passengers delivered | 3.186 |
Total VIPs delivered | 119 |
Total delivered | 3.305 |
Total ejected | 126 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 1.591.528 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.375 |
Grade 1 upgrades generated | 408 |
Grade 2 upgrades generated | 324 |
Grade 3 upgrades generated | 411 |
Grade 4 upgrades generated | 449 |
Grade 5 upgrades generated | 783 |
Crew |
|
Crew credits earned | 1.613.272.292 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 6D 4H 33M 16S |
Time in gunner role | 7H 43M 15S |
Time in fighter con role | 12H 40M 32S |
Total credits accrued | 54.897.857 cr |
Total fines accrued | 1.060.804 cr |