Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4,337,605,953 cr |
Credits spent on ships | 1,002,423,205 cr |
Credits spent on outfitting | 2,122,365,679 cr |
Credits spent on repairs | 33,348,676 cr |
Credits spent on fuel | 3,441,272 cr |
Credits spent on munitions | 3,372,896 cr |
Insurance claims | 41 |
Total claim costs | 309,479,733 cr |
Combat |
|
Bounties claimed | 1,232 |
Profit from bounties | 47,483,752 cr |
Combat bonds | 600 |
Profit from combat bonds | 6,814,819 cr |
Assassinations | 58 |
Profit from assassinations | 37,195,584 cr |
Highest single reward | 288,055 cr |
Skimmers killed | 341 |
Crime |
|
Fines issued | 307 |
Lifetime fines value | 3,315,088 cr |
Bounties received/earned | 480 |
Lifetime bounty value | 1,218,970 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 160,947 cr |
Commodities smuggled | 177 |
Average profit | 17,883 cr |
Highest single transaction | 84,561 cr |
Trading |
|
Market network | 103 |
Trading profit | 142,374,980 cr |
Commodities traded | 104,426 |
Average profit | 390,068 cr |
Highest single transaction | 2,724,400 cr |
Mining |
|
Profits from mining | 3,199,640 cr |
Minerals refined | 562 |
Materials collected | 8,464 |
Exploration |
|
Systems visited | 20,428 |
Profits from exploration | 399,699,371 cr |
Level 2 detailed scans | 1,554 |
Level 3 detailed scans | 442,695 |
Highest payout | 8,770,797 cr |
Total hyperspace distance | 765,988 ly |
Total hyperspace jumps | 31,172 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 30W 6D 7H 18M |
Passengers |
|
Total bulk passengers delivered | 7,881 |
Total VIPs delivered | 3,677 |
Total delivered | 11,558 |
Total ejected | 245 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 114,666 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 657 |
Grade 1 upgrades generated | 291 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 156 |
Crew |
|
Crew credits earned | 298,016,964 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8M 55S |