CMDR Ezcalor profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,277,830,299 cr |
Credits spent on ships | 993,238,356 cr |
Credits spent on outfitting | 1,744,398,884 cr |
Credits spent on repairs | 6,931,885 cr |
Credits spent on fuel | 85,522 cr |
Credits spent on munitions | 528,124 cr |
Insurance claims | 36 |
Total claim costs | 176,095,856 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 1,009,914 cr |
Combat bonds | 53 |
Profit from combat bonds | 1,502,694 cr |
Assassinations | 14 |
Profit from assassinations | 3,460,753 cr |
Highest single reward | 82,950 cr |
Skimmers killed | 935 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 1,488,471 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 3,000 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,489 cr |
Commodities smuggled | 8 |
Average profit | 248 cr |
Highest single transaction | 1,543 cr |
Trading |
|
Market network | 33 |
Trading profit | 2,044,451,274 cr |
Commodities traded | 6,863 |
Average profit | 35,867,566 cr |
Highest single transaction | 746,974,723 cr |
Mining |
|
Profits from mining | 2,020,962,968 cr |
Minerals refined | 1,803 |
Materials collected | 4,910 |
Exploration |
|
Systems visited | 2,834 |
Profits from exploration | 348,060,069 cr |
Level 2 detailed scans | 8,901 |
Level 3 detailed scans | 8,901 |
Highest payout | 11,499,497 cr |
Total hyperspace distance | 182,768 ly |
Total hyperspace jumps | 3,287 |
Max distance from start | 38,217.19 ly |
Max distance from Sol | 38,222.26 ly |
Max distance from Colonia | 24,923.87 ly |
Approximate time played | 1W 5D 5H 53M |
Passengers |
|
Total bulk passengers delivered | 1,477 |
Total VIPs delivered | 575 |
Total delivered | 2,052 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31,119 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 954 |
Grade 1 upgrades generated | 244 |
Grade 2 upgrades generated | 211 |
Grade 3 upgrades generated | 247 |
Grade 4 upgrades generated | 156 |
Grade 5 upgrades generated | 96 |
Crew |
|
Crew credits earned | 11,627,607 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 54M 7S |