Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3,023,006,334 cr |
Credits spent on ships | 664,886,947 cr |
Credits spent on outfitting | 1,725,097,636 cr |
Credits spent on repairs | 15,438,890 cr |
Credits spent on fuel | 208,038 cr |
Credits spent on munitions | 702,144 cr |
Insurance claims | 45 |
Total claim costs | 160,074,626 cr |
Combat |
|
Bounties claimed | 2,457 |
Profit from bounties | 77,697,070 cr |
Combat bonds | 1,218 |
Profit from combat bonds | 36,450,391 cr |
Assassinations | 15 |
Profit from assassinations | 4,898,697 cr |
Highest single reward | 524,475 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 772,261 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 405,740 cr |
Highest bounty issued | 336,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 800,025 cr |
Commodities smuggled | 91 |
Average profit | 33,334 cr |
Highest single transaction | 573,374 cr |
Trading |
|
Market network | 131 |
Trading profit | 97,765,937 cr |
Commodities traded | 45,885 |
Average profit | 110,221 cr |
Highest single transaction | 8,581,419 cr |
Mining |
|
Profits from mining | 15,560,198 cr |
Minerals refined | 1,981 |
Materials collected | 26,308 |
Exploration |
|
Systems visited | 32,546 |
Profits from exploration | 2,409,973,588 cr |
Level 2 detailed scans | 27,705 |
Level 3 detailed scans | 134,321 |
Highest payout | 7,559,706 cr |
Total hyperspace distance | 1,377,626 ly |
Total hyperspace jumps | 34,914 |
Max distance from start | 65,547.87 ly |
Max distance from Sol | 65,604.91 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 13W 3D 19H 37M |
Passengers |
|
Total bulk passengers delivered | 602 |
Total VIPs delivered | 43 |
Total delivered | 645 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 522 |
Total profit | 18,348,292 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,186 |
Grade 1 upgrades generated | 255 |
Grade 2 upgrades generated | 189 |
Grade 3 upgrades generated | 265 |
Grade 4 upgrades generated | 234 |
Grade 5 upgrades generated | 243 |
Crew |
|
Crew credits earned | 400,602,440 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 24M 45S |
Time in fighter con role | 16M 12S |