Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,441,223,133 cr |
Credits spent on ships | 628,314,402 cr |
Credits spent on outfitting | 1,599,060,483 cr |
Credits spent on repairs | 12,307,181 cr |
Credits spent on fuel | 185,033 cr |
Credits spent on munitions | 588,397 cr |
Insurance claims | 43 |
Total claim costs | 106,960,918 cr |
Combat |
|
Bounties claimed | 2,413 |
Profit from bounties | 72,274,428 cr |
Combat bonds | 1,002 |
Profit from combat bonds | 26,666,114 cr |
Assassinations | 13 |
Profit from assassinations | 1,430,831 cr |
Highest single reward | 524,475 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 767,671 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 57,540 cr |
Highest bounty issued | 11,210 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 799,757 cr |
Commodities smuggled | 89 |
Average profit | 36,353 cr |
Highest single transaction | 573,374 cr |
Trading |
|
Market network | 122 |
Trading profit | 79,915,802 cr |
Commodities traded | 44,161 |
Average profit | 98,540 cr |
Highest single transaction | 8,581,419 cr |
Mining |
|
Profits from mining | 8,092,142 cr |
Minerals refined | 1,657 |
Materials collected | 24,325 |
Exploration |
|
Systems visited | 29,644 |
Profits from exploration | 1,766,175,901 cr |
Level 2 detailed scans | 12,102 |
Level 3 detailed scans | 118,718 |
Highest payout | 7,439,108 cr |
Total hyperspace distance | 1,184,693 ly |
Total hyperspace jumps | 31,886 |
Max distance from start | 65,547.87 ly |
Max distance from Sol | 65,604.91 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 12W 4D 12H 54M |
Passengers |
|
Total bulk passengers delivered | 37 |
Total VIPs delivered | 43 |
Total delivered | 80 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 500 |
Total profit | 17,980,592 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,036 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 167 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 199 |
Grade 5 upgrades generated | 212 |
Crew |
|
Crew credits earned | 276,584,292 cr |
Crew hired | 8 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 24M 45S |
Time in fighter con role | 16M 12S |