CMDR Loopios7 profile
(Diamondback Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,321,344,052 cr |
Credits spent on ships | 1,560,754,372 cr |
Credits spent on outfitting | 5,029,865,708 cr |
Credits spent on repairs | 5,915,777 cr |
Credits spent on fuel | 309,846 cr |
Credits spent on munitions | 1,298,300 cr |
Insurance claims | 45 |
Total claim costs | 94,963,888 cr |
Combat |
|
Bounties claimed | 1,470 |
Profit from bounties | 171,403,302 cr |
Combat bonds | 531 |
Profit from combat bonds | 20,319,045 cr |
Assassinations | 59 |
Profit from assassinations | 32,434,528 cr |
Highest single reward | 1,602,438 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 4,562,948 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 11,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 11,741,865 cr |
Commodities smuggled | 5,351 |
Average profit | 286,387 cr |
Highest single transaction | 12,013,272 cr |
Trading |
|
Market network | 76 |
Trading profit | 52,657,669,691 cr |
Commodities traded | 151,154 |
Average profit | 115,986,057 cr |
Highest single transaction | 1,118,599,388 cr |
Mining |
|
Profits from mining | 45,650,786,750 cr |
Minerals refined | 8,481 |
Materials collected | 12,099 |
Exploration |
|
Systems visited | 2,145 |
Profits from exploration | 460,659,521 cr |
Level 2 detailed scans | 3,071 |
Level 3 detailed scans | 3,585 |
Highest payout | 6,629,196 cr |
Total hyperspace distance | 86,070 ly |
Total hyperspace jumps | 3,460 |
Max distance from start | 21,951.63 ly |
Max distance from Sol | 22,021.12 ly |
Max distance from Colonia | 26,914.25 ly |
Approximate time played | 5W 3D 4H 39M |
Passengers |
|
Total bulk passengers delivered | 11,152 |
Total VIPs delivered | 1,088 |
Total delivered | 12,240 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 87,066 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 940 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 173 |
Grade 4 upgrades generated | 192 |
Grade 5 upgrades generated | 232 |
Crew |
|
Crew credits earned | 3,921,590,357 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 5M 30S |
Time in gunner role | 1M 33S |
Time in fighter con role | 42M |
Total credits accrued | 17,021,305 cr |