CMDR Loopios7 profile
(Diamondback Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 471 792 897 cr |
Credits spent on ships | 1 560 754 372 cr |
Credits spent on outfitting | 5 029 865 708 cr |
Credits spent on repairs | 5 959 345 cr |
Credits spent on fuel | 312 439 cr |
Credits spent on munitions | 1 323 935 cr |
Insurance claims | 46 |
Total claim costs | 95 612 814 cr |
Combat |
|
Bounties claimed | 1 470 |
Profit from bounties | 171 403 302 cr |
Combat bonds | 598 |
Profit from combat bonds | 25 869 946 cr |
Assassinations | 59 |
Profit from assassinations | 32 434 528 cr |
Highest single reward | 1 602 438 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 4 563 448 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 12 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 11 741 865 cr |
Commodities smuggled | 5 351 |
Average profit | 286 387 cr |
Highest single transaction | 12 013 272 cr |
Trading |
|
Market network | 77 |
Trading profit | 52 965 958 448 cr |
Commodities traded | 152 267 |
Average profit | 116 153 418 cr |
Highest single transaction | 1 118 599 388 cr |
Mining |
|
Profits from mining | 45 959 075 507 cr |
Minerals refined | 8 481 |
Materials collected | 12 099 |
Exploration |
|
Systems visited | 2 161 |
Profits from exploration | 460 659 521 cr |
Level 2 detailed scans | 3 071 |
Level 3 detailed scans | 3 585 |
Highest payout | 6 629 196 cr |
Total hyperspace distance | 87 220 ly |
Total hyperspace jumps | 3 481 |
Max distance from start | 21 951,63 ly |
Max distance from Sol | 22 021,12 ly |
Max distance from Colonia | 26 914,25 ly |
Approximate time played | 5W 3D 11H 5M |
Passengers |
|
Total bulk passengers delivered | 11 152 |
Total VIPs delivered | 1 088 |
Total delivered | 12 240 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 87 066 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 940 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 173 |
Grade 4 upgrades generated | 192 |
Grade 5 upgrades generated | 232 |
Crew |
|
Crew credits earned | 3 953 224 200 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 5M 30S |
Time in gunner role | 1M 33S |
Time in fighter con role | 42M |
Total credits accrued | 17 021 305 cr |