CMDR Gabinn profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1,683,822,805 cr |
Credits spent on ships | 1,204,134,007 cr |
Credits spent on outfitting | 1,733,502,791 cr |
Credits spent on repairs | 3,861,852 cr |
Credits spent on fuel | 315,133 cr |
Credits spent on munitions | 1,192,663 cr |
Insurance claims | 20 |
Total claim costs | 31,683,596 cr |
Combat |
|
Bounties claimed | 817 |
Profit from bounties | 21,968,254 cr |
Combat bonds | 69 |
Profit from combat bonds | 2,247,012 cr |
Assassinations | 1 |
Profit from assassinations | 50,494 cr |
Highest single reward | 478,450 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 40,834 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 43,680 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 128,869 cr |
Commodities smuggled | 43 |
Average profit | 5,603 cr |
Highest single transaction | 26,688 cr |
Trading |
|
Market network | 215 |
Trading profit | 1,320,363,510 cr |
Commodities traded | 32,478 |
Average profit | 1,141,196 cr |
Highest single transaction | 147,473,120 cr |
Mining |
|
Profits from mining | 1,282,952,769 cr |
Minerals refined | 6,620 |
Materials collected | 37,747 |
Exploration |
|
Systems visited | 3,416 |
Profits from exploration | 410,771,815 cr |
Level 2 detailed scans | 6,529 |
Level 3 detailed scans | 8,413 |
Highest payout | 8,123,062 cr |
Total hyperspace distance | 132,280 ly |
Total hyperspace jumps | 5,344 |
Max distance from start | 5,044.09 ly |
Max distance from Sol | 1,025.52 ly |
Max distance from Colonia | 22,781.35 ly |
Approximate time played | 8W 2D 13H 46M |
Passengers |
|
Total bulk passengers delivered | 1,543 |
Total VIPs delivered | 170 |
Total delivered | 1,713 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 272 |
Total profit | 3,763,658 cr |
Total rescue transactions | 86 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,067 |
Grade 1 upgrades generated | 1,119 |
Grade 2 upgrades generated | 1,081 |
Grade 3 upgrades generated | 1,486 |
Grade 4 upgrades generated | 1,162 |
Grade 5 upgrades generated | 219 |
Crew |
|
Crew credits earned | 152,552,205 cr |
Crew hired | 21 |
Crew fired | 17 |
Crew lost | 3 |