Perfil de Gabinn
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1.685.254.375 cr |
Credits spent on ships | 1.204.134.007 cr |
Credits spent on outfitting | 1.740.991.959 cr |
Credits spent on repairs | 3.861.852 cr |
Credits spent on fuel | 315.164 cr |
Credits spent on munitions | 1.215.663 cr |
Insurance claims | 20 |
Total claim costs | 31.683.596 cr |
Combat |
|
Bounties claimed | 817 |
Profit from bounties | 21.968.254 cr |
Combat bonds | 69 |
Profit from combat bonds | 2.247.012 cr |
Assassinations | 1 |
Profit from assassinations | 50.494 cr |
Highest single reward | 478.450 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 40.834 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 43.680 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 128.869 cr |
Commodities smuggled | 43 |
Average profit | 5.603 cr |
Highest single transaction | 26.688 cr |
Trading |
|
Market network | 215 |
Trading profit | 1.320.363.510 cr |
Commodities traded | 32.478 |
Average profit | 1.141.196 cr |
Highest single transaction | 147.473.120 cr |
Mining |
|
Profits from mining | 1.282.952.769 cr |
Minerals refined | 6.620 |
Materials collected | 37.771 |
Exploration |
|
Systems visited | 3.419 |
Profits from exploration | 412.460.262 cr |
Level 2 detailed scans | 6.530 |
Level 3 detailed scans | 8.414 |
Highest payout | 8.123.062 cr |
Total hyperspace distance | 132.358 a.l. |
Total hyperspace jumps | 5.351 |
Max distance from start | 5.044,09 a.l. |
Max distance from Sol | 1.025,52 a.l. |
Max distance from Colonia | 22.781,35 a.l. |
Approximate time played | 8W 2D 15H 35M |
Passengers |
|
Total bulk passengers delivered | 1.543 |
Total VIPs delivered | 170 |
Total delivered | 1.713 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 272 |
Total profit | 3.763.658 cr |
Total rescue transactions | 86 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5.099 |
Grade 1 upgrades generated | 1.125 |
Grade 2 upgrades generated | 1.086 |
Grade 3 upgrades generated | 1.496 |
Grade 4 upgrades generated | 1.173 |
Grade 5 upgrades generated | 219 |
Crew |
|
Crew credits earned | 152.754.818 cr |
Crew hired | 21 |
Crew fired | 17 |
Crew lost | 3 |