CMDR Zoe-Mia profile
(Anaconda)
Federation: Ensign
Empire: King
Balance |
|
---|---|
Current assets | 1,086,736,500 cr |
Credits spent on ships | 943,864,555 cr |
Credits spent on outfitting | 1,007,371,093 cr |
Credits spent on repairs | 655,271 cr |
Credits spent on fuel | 69,040 cr |
Credits spent on munitions | 398,615 cr |
Insurance claims | 18 |
Total claim costs | 24,355,199 cr |
Combat |
|
Bounties claimed | 71 |
Profit from bounties | 663,599 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 670,928 cr |
Highest single reward | 220,875 cr |
Skimmers killed | 77 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 390,038 cr |
Bounties received/earned | 106 |
Lifetime bounty value | 63,905 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 24,828 cr |
Commodities smuggled | 27 |
Average profit | 4,138 cr |
Highest single transaction | 22,836 cr |
Trading |
|
Market network | 50 |
Trading profit | 214,463,391 cr |
Commodities traded | 8,927 |
Average profit | 2,306,058 cr |
Highest single transaction | 71,823,940 cr |
Mining |
|
Profits from mining | 7,457,255 cr |
Minerals refined | 27 |
Materials collected | 17,818 |
Exploration |
|
Systems visited | 2,659 |
Profits from exploration | 875,131,352 cr |
Level 2 detailed scans | 1,821 |
Level 3 detailed scans | 4,548 |
Highest payout | 5,968,391 cr |
Total hyperspace distance | 103,785 ly |
Total hyperspace jumps | 3,455 |
Max distance from start | 8,242.47 ly |
Max distance from Sol | 8,241.90 ly |
Max distance from Colonia | 23,584.01 ly |
Approximate time played | 5W 6D 19H 19M |
Passengers |
|
Total bulk passengers delivered | 37 |
Total VIPs delivered | 16 |
Total delivered | 53 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 191,720 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 823 |
Grade 1 upgrades generated | 179 |
Grade 2 upgrades generated | 135 |
Grade 3 upgrades generated | 214 |
Grade 4 upgrades generated | 162 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 18,213,862 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 14M 30S |
Time in gunner role | 2H 17M 21S |
Time in fighter con role | 29M 3S |
Total credits accrued | 862,773 cr |