CMDR Zoe-Mia profile
(Anaconda)
Federation: Ensign
Empire: King
Balance |
|
---|---|
Current assets | 1 086 736 500 cr |
Credits spent on ships | 943 864 555 cr |
Credits spent on outfitting | 1 007 371 093 cr |
Credits spent on repairs | 655 271 cr |
Credits spent on fuel | 69 040 cr |
Credits spent on munitions | 398 615 cr |
Insurance claims | 18 |
Total claim costs | 24 355 199 cr |
Combat |
|
Bounties claimed | 71 |
Profit from bounties | 663 599 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 670 928 cr |
Highest single reward | 220 875 cr |
Skimmers killed | 77 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 390 038 cr |
Bounties received/earned | 106 |
Lifetime bounty value | 63 905 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 24 828 cr |
Commodities smuggled | 27 |
Average profit | 4 138 cr |
Highest single transaction | 22 836 cr |
Trading |
|
Market network | 50 |
Trading profit | 214 463 391 cr |
Commodities traded | 8 927 |
Average profit | 2 306 058 cr |
Highest single transaction | 71 823 940 cr |
Mining |
|
Profits from mining | 7 457 255 cr |
Minerals refined | 27 |
Materials collected | 17 818 |
Exploration |
|
Systems visited | 2 659 |
Profits from exploration | 875 131 352 cr |
Level 2 detailed scans | 1 821 |
Level 3 detailed scans | 4 548 |
Highest payout | 5 968 391 cr |
Total hyperspace distance | 103 785 ly |
Total hyperspace jumps | 3 455 |
Max distance from start | 8 242,47 ly |
Max distance from Sol | 8 241,90 ly |
Max distance from Colonia | 23 584,01 ly |
Approximate time played | 5W 6D 19H 19M |
Passengers |
|
Total bulk passengers delivered | 37 |
Total VIPs delivered | 16 |
Total delivered | 53 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 191 720 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 823 |
Grade 1 upgrades generated | 179 |
Grade 2 upgrades generated | 135 |
Grade 3 upgrades generated | 214 |
Grade 4 upgrades generated | 162 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 18 213 862 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 14M 30S |
Time in gunner role | 2H 17M 21S |
Time in fighter con role | 29M 3S |
Total credits accrued | 862 773 cr |