CMDR liquidlunch profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,021,201,994 cr |
Credits spent on ships | 847,286,290 cr |
Credits spent on outfitting | 2,234,041,095 cr |
Credits spent on repairs | 5,384,600 cr |
Credits spent on fuel | 462,708 cr |
Credits spent on munitions | 546,335 cr |
Insurance claims | 22 |
Total claim costs | 133,872,154 cr |
Combat |
|
Bounties claimed | 428 |
Profit from bounties | 24,172,521 cr |
Combat bonds | 149 |
Profit from combat bonds | 3,726,067 cr |
Assassinations | 14 |
Profit from assassinations | 5,692,106 cr |
Highest single reward | 296,320 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 40,259 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 34,960 cr |
Highest bounty issued | 9,870 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 44,429 cr |
Commodities smuggled | 10 |
Average profit | 8,886 cr |
Highest single transaction | 25,452 cr |
Trading |
|
Market network | 91 |
Trading profit | 7,954,798,393 cr |
Commodities traded | 44,856 |
Average profit | 8,655,929 cr |
Highest single transaction | 771,021,824 cr |
Mining |
|
Profits from mining | 7,933,909,784 cr |
Minerals refined | 8,241 |
Materials collected | 10,593 |
Exploration |
|
Systems visited | 4,637 |
Profits from exploration | 387,909,965 cr |
Level 2 detailed scans | 12,317 |
Level 3 detailed scans | 12,985 |
Highest payout | 28,022,772 cr |
Total hyperspace distance | 218,510 ly |
Total hyperspace jumps | 6,825 |
Max distance from start | 22,010.95 ly |
Max distance from Sol | 22,048.18 ly |
Max distance from Colonia | 24,670.73 ly |
Approximate time played | 6W 4D 22H 22M |
Passengers |
|
Total bulk passengers delivered | 5,332 |
Total VIPs delivered | 1,416 |
Total delivered | 6,748 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,149 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,736 |
Grade 1 upgrades generated | 504 |
Grade 2 upgrades generated | 411 |
Grade 3 upgrades generated | 393 |
Grade 4 upgrades generated | 291 |
Grade 5 upgrades generated | 137 |
Crew |
|
Crew credits earned | 91,207,208 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |