CMDR Shinooks profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,936,550,115 cr |
Credits spent on ships | 1,098,373,664 cr |
Credits spent on outfitting | 2,779,380,701 cr |
Credits spent on repairs | 11,572,033 cr |
Credits spent on fuel | 187,400 cr |
Credits spent on munitions | 830,348 cr |
Insurance claims | 23 |
Total claim costs | 96,339,414 cr |
Combat |
|
Bounties claimed | 986 |
Profit from bounties | 93,250,137 cr |
Combat bonds | 107 |
Profit from combat bonds | 5,488,450 cr |
Assassinations | 27 |
Profit from assassinations | 18,065,132 cr |
Highest single reward | 1,339,524 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 437,635 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 104,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 163,703 cr |
Commodities smuggled | 26 |
Average profit | 12,593 cr |
Highest single transaction | 59,601 cr |
Trading |
|
Market network | 67 |
Trading profit | 4,334,380,530 cr |
Commodities traded | 37,055 |
Average profit | 16,931,174 cr |
Highest single transaction | 297,117,983 cr |
Mining |
|
Profits from mining | 4,261,608,918 cr |
Minerals refined | 9,932 |
Materials collected | 25,272 |
Exploration |
|
Systems visited | 11,541 |
Profits from exploration | 3,272,964,591 cr |
Level 2 detailed scans | 69,130 |
Level 3 detailed scans | 70,807 |
Highest payout | 18,293,836 cr |
Total hyperspace distance | 381,734 ly |
Total hyperspace jumps | 13,143 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,313.89 ly |
Approximate time played | 8W 1D 18H 55M |
Passengers |
|
Total bulk passengers delivered | 51 |
Total VIPs delivered | 99 |
Total delivered | 150 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 243,574 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3,256 |
Grade 1 upgrades generated | 484 |
Grade 2 upgrades generated | 540 |
Grade 3 upgrades generated | 755 |
Grade 4 upgrades generated | 801 |
Grade 5 upgrades generated | 676 |
Crew |
|
Crew credits earned | 118,729,099 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 4S |