CMDR Shinooks profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 936 550 115 cr |
Credits spent on ships | 1 098 373 664 cr |
Credits spent on outfitting | 2 779 380 701 cr |
Credits spent on repairs | 11 572 033 cr |
Credits spent on fuel | 187 400 cr |
Credits spent on munitions | 830 348 cr |
Insurance claims | 23 |
Total claim costs | 96 339 414 cr |
Combat |
|
Bounties claimed | 986 |
Profit from bounties | 93 250 137 cr |
Combat bonds | 107 |
Profit from combat bonds | 5 488 450 cr |
Assassinations | 27 |
Profit from assassinations | 18 065 132 cr |
Highest single reward | 1 339 524 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 437 635 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 104 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 163 703 cr |
Commodities smuggled | 26 |
Average profit | 12 593 cr |
Highest single transaction | 59 601 cr |
Trading |
|
Market network | 67 |
Trading profit | 4 334 380 530 cr |
Commodities traded | 37 055 |
Average profit | 16 931 174 cr |
Highest single transaction | 297 117 983 cr |
Mining |
|
Profits from mining | 4 261 608 918 cr |
Minerals refined | 9 932 |
Materials collected | 25 272 |
Exploration |
|
Systems visited | 11 541 |
Profits from exploration | 3 272 964 591 cr |
Level 2 detailed scans | 69 130 |
Level 3 detailed scans | 70 807 |
Highest payout | 18 293 836 cr |
Total hyperspace distance | 381 734 ly |
Total hyperspace jumps | 13 143 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 313,89 ly |
Approximate time played | 8W 1D 18H 55M |
Passengers |
|
Total bulk passengers delivered | 51 |
Total VIPs delivered | 99 |
Total delivered | 150 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 243 574 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3 256 |
Grade 1 upgrades generated | 484 |
Grade 2 upgrades generated | 540 |
Grade 3 upgrades generated | 755 |
Grade 4 upgrades generated | 801 |
Grade 5 upgrades generated | 676 |
Crew |
|
Crew credits earned | 118 729 099 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 4S |