CMDR Shinooks profile
Profile

Distances submitted:
0
Systems visited:
16 178
Systems discovered first:
8 876
Balance:
17 898 647 395 Cr
Ranks
Mostly Defenceless
Elite I
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 27 445 932 794 cr |
Credits spent on ships | 1 157 628 923 cr |
Credits spent on outfitting | 3 176 211 411 cr |
Credits spent on repairs | 21 718 881 cr |
Credits spent on fuel | 666 751 cr |
Credits spent on munitions | 1 268 324 cr |
Insurance claims | 27 |
Total claim costs | 173 008 268 cr |
Combat |
|
Bounties claimed | 2 498 |
Profit from bounties | 462 041 660 cr |
Combat bonds | 1 692 |
Profit from combat bonds | 106 254 828 cr |
Assassinations | 34 |
Profit from assassinations | 19 028 514 cr |
Highest single reward | 2 242 112 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 482 285 cr |
Bounties received/earned | 134 |
Lifetime bounty value | 200 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 163 703 cr |
Commodities smuggled | 26 |
Average profit | 12 593 cr |
Highest single transaction | 59 601 cr |
Trading |
|
Market network | 93 |
Trading profit | 4 312 723 159 cr |
Commodities traded | 253 959 |
Average profit | 7 297 332 cr |
Highest single transaction | 297 117 983 cr |
Mining |
|
Profits from mining | 4 878 686 471 cr |
Minerals refined | 9 932 |
Materials collected | 29 997 |
Exploration |
|
Systems visited | 15 267 |
Profits from exploration | 5 170 550 867 cr |
Level 2 detailed scans | 96 192 |
Level 3 detailed scans | 97 869 |
Highest payout | 21 919 607 cr |
Total hyperspace distance | 636 524 ly |
Total hyperspace jumps | 17 966 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 12W 1D 22H 20M |
Passengers |
|
Total bulk passengers delivered | 51 |
Total VIPs delivered | 99 |
Total delivered | 150 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 59 |
Total profit | 1 624 331 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 298 |
Grade 1 upgrades generated | 580 |
Grade 2 upgrades generated | 683 |
Grade 3 upgrades generated | 958 |
Grade 4 upgrades generated | 1 072 |
Grade 5 upgrades generated | 1 005 |
Crew |
|
Crew credits earned | 127 513 012 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 4S |