Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 2,211,300,372 cr |
Credits spent on ships | 852,687,397 cr |
Credits spent on outfitting | 2,050,136,689 cr |
Credits spent on repairs | 51,010,544 cr |
Credits spent on fuel | 515,333 cr |
Credits spent on munitions | 8,168,734 cr |
Insurance claims | 129 |
Total claim costs | 408,171,174 cr |
Combat |
|
Bounties claimed | 3,765 |
Profit from bounties | 129,658,417 cr |
Combat bonds | 1,103 |
Profit from combat bonds | 34,280,606 cr |
Assassinations | 58 |
Profit from assassinations | 47,548,116 cr |
Highest single reward | 323,575 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 298 |
Lifetime fines value | 1,025,430 cr |
Bounties received/earned | 394 |
Lifetime bounty value | 966,750 cr |
Highest bounty issued | 22,300 cr |
Smuggling |
|
Black market network | 57 |
Black market profit | 5,921,489 cr |
Commodities smuggled | 1,273 |
Average profit | 12,734 cr |
Highest single transaction | 848,580 cr |
Trading |
|
Market network | 170 |
Trading profit | 50,101,318 cr |
Commodities traded | 7,798 |
Average profit | 39,700 cr |
Highest single transaction | 3,194,814 cr |
Mining |
|
Profits from mining | 9,836,980 cr |
Minerals refined | 2,626 |
Materials collected | 35,318 |
Exploration |
|
Systems visited | 22,268 |
Profits from exploration | 1,153,650,650 cr |
Level 2 detailed scans | 38,800 |
Level 3 detailed scans | 34,862 |
Highest payout | 5,390,179 cr |
Total hyperspace distance | 1,011,845 ly |
Total hyperspace jumps | 25,013 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 15W 5D 9H 8M |
Passengers |
|
Total bulk passengers delivered | 98 |
Total VIPs delivered | 611 |
Total delivered | 709 |
Total ejected | 97 |
Search and Rescue |
|
Total items rescued | 1,065 |
Total profit | 26,016,519 cr |
Total rescue transactions | 137 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1,108 |
Grade 1 upgrades generated | 130 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 331 |
Grade 4 upgrades generated | 231 |
Grade 5 upgrades generated | 267 |
Crew |
|
Crew credits earned | 175,048,615 cr |
Crew hired | 48 |
Crew fired | 13 |
Crew lost | 34 |
Multi-Crew |
|
Total time in multi-crew | 10H 3S |
Time in fighter con role | 17M 3S |