CMDR Simon Woods profile

(Type-9 Heavy)

Federation: Ensign
Empire: Earl
Balance |
|
---|---|
Current assets | 5,457,069,694 cr |
Credits spent on ships | 2,227,669,806 cr |
Credits spent on outfitting | 7,308,245,749 cr |
Credits spent on repairs | 36,621,281 cr |
Credits spent on fuel | 1,157,688 cr |
Credits spent on munitions | 3,483,992 cr |
Insurance claims | 149 |
Total claim costs | 648,537,908 cr |
Combat |
|
Bounties claimed | 657 |
Profit from bounties | 23,668,498 cr |
Combat bonds | 436 |
Profit from combat bonds | 17,376,002 cr |
Assassinations | 87 |
Profit from assassinations | 15,457,021 cr |
Highest single reward | 928,355 cr |
Skimmers killed | 149 |
Crime |
|
Fines issued | 327 |
Lifetime fines value | 1,568,218 cr |
Bounties received/earned | 297 |
Lifetime bounty value | 266,925 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 994,919 cr |
Commodities smuggled | 208 |
Average profit | 12,594 cr |
Highest single transaction | 191,637 cr |
Trading |
|
Market network | 282 |
Trading profit | 8,266,564,678 cr |
Commodities traded | 163,701 |
Average profit | 5,192,566 cr |
Highest single transaction | 734,623,232 cr |
Mining |
|
Profits from mining | 6,394,451,791 cr |
Minerals refined | 12,197 |
Materials collected | 18,347 |
Exploration |
|
Systems visited | 30,361 |
Profits from exploration | 1,458,204,871 cr |
Level 2 detailed scans | 26,568 |
Level 3 detailed scans | 179,696 |
Highest payout | 10,648,679 cr |
Total hyperspace distance | 1,124,915 ly |
Total hyperspace jumps | 36,328 |
Max distance from start | 65,332.25 ly |
Max distance from Sol | 65,389.11 ly |
Max distance from Colonia | 46,352.93 ly |
Approximate time played | 32W 6D 3H 20M |
Passengers |
|
Total bulk passengers delivered | 2,029 |
Total VIPs delivered | 1,952 |
Total delivered | 3,981 |
Total ejected | 423 |
Search and Rescue |
|
Total items rescued | 92 |
Total profit | 2,626,247 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 864 |
Grade 1 upgrades generated | 352 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 171 |
Grade 4 upgrades generated | 76 |
Grade 5 upgrades generated | 117 |
Crew |
|
Crew credits earned | 423,921,154 cr |
Crew hired | 28 |
Crew fired | 15 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 44M 17S |
Time in gunner role | 57M 42S |
Time in fighter con role | 43M 14S |