CMDR Maak profile
(Alliance Chieftain)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2,483,246,925 cr |
Credits spent on ships | 273,804,198 cr |
Credits spent on outfitting | 524,982,595 cr |
Credits spent on repairs | 4,504,103 cr |
Credits spent on fuel | 101,756 cr |
Credits spent on munitions | 859,701 cr |
Insurance claims | 37 |
Total claim costs | 18,276,861 cr |
Combat |
|
Bounties claimed | 1,257 |
Profit from bounties | 29,187,647 cr |
Combat bonds | 37 |
Profit from combat bonds | 782,000 cr |
Assassinations | 13 |
Profit from assassinations | 805,954 cr |
Highest single reward | 283,475 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 253,401 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 33,735 cr |
Highest bounty issued | 7,060 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 677,492 cr |
Commodities smuggled | 409 |
Average profit | 14,728 cr |
Highest single transaction | 125,888 cr |
Trading |
|
Market network | 82 |
Trading profit | 1,139,020,989 cr |
Commodities traded | 16,660 |
Average profit | 2,847,552 cr |
Highest single transaction | 219,333,808 cr |
Mining |
|
Profits from mining | 999,294,706 cr |
Minerals refined | 1,761 |
Materials collected | 9,765 |
Exploration |
|
Systems visited | 15,195 |
Profits from exploration | 1,258,196,257 cr |
Level 2 detailed scans | 21,172 |
Level 3 detailed scans | 88,954 |
Highest payout | 16,070,380 cr |
Total hyperspace distance | 640,249 ly |
Total hyperspace jumps | 15,967 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,046.68 ly |
Approximate time played | 11W 22H 49M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 116 |
Total delivered | 119 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 158,134 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 315 |
Grade 1 upgrades generated | 76 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 53 |
Crew |
|
Crew credits earned | 4,423,029 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |