CMDR Maak profile
(Alliance Chieftain)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2 483 246 925 cr |
Credits spent on ships | 273 804 198 cr |
Credits spent on outfitting | 524 982 595 cr |
Credits spent on repairs | 4 504 103 cr |
Credits spent on fuel | 101 756 cr |
Credits spent on munitions | 859 701 cr |
Insurance claims | 37 |
Total claim costs | 18 276 861 cr |
Combat |
|
Bounties claimed | 1 257 |
Profit from bounties | 29 187 647 cr |
Combat bonds | 37 |
Profit from combat bonds | 782 000 cr |
Assassinations | 13 |
Profit from assassinations | 805 954 cr |
Highest single reward | 283 475 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 253 401 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 33 735 cr |
Highest bounty issued | 7 060 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 677 492 cr |
Commodities smuggled | 409 |
Average profit | 14 728 cr |
Highest single transaction | 125 888 cr |
Trading |
|
Market network | 82 |
Trading profit | 1 139 020 989 cr |
Commodities traded | 16 660 |
Average profit | 2 847 552 cr |
Highest single transaction | 219 333 808 cr |
Mining |
|
Profits from mining | 999 294 706 cr |
Minerals refined | 1 761 |
Materials collected | 9 765 |
Exploration |
|
Systems visited | 15 195 |
Profits from exploration | 1 258 196 257 cr |
Level 2 detailed scans | 21 172 |
Level 3 detailed scans | 88 954 |
Highest payout | 16 070 380 cr |
Total hyperspace distance | 640 249 ly |
Total hyperspace jumps | 15 967 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 046,68 ly |
Approximate time played | 11W 22H 49M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 116 |
Total delivered | 119 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 158 134 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 315 |
Grade 1 upgrades generated | 76 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 53 |
Crew |
|
Crew credits earned | 4 423 029 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |