CMDR T. C. profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,616,040,692 cr |
Credits spent on ships | 742,060,386 cr |
Credits spent on outfitting | 1,006,767,932 cr |
Credits spent on repairs | 17,157,839 cr |
Credits spent on fuel | 433,921 cr |
Credits spent on munitions | 59,253 cr |
Insurance claims | 8 |
Total claim costs | 13,743,181 cr |
Combat |
|
Bounties claimed | 817 |
Profit from bounties | 20,219,481 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 376,408 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 54,879 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 2,610 cr |
Highest bounty issued | 1,530 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,321,084 cr |
Commodities smuggled | 81 |
Average profit | 38,855 cr |
Highest single transaction | 311,300 cr |
Trading |
|
Market network | 168 |
Trading profit | 156,710,450 cr |
Commodities traded | 86,802 |
Average profit | 131,248 cr |
Highest single transaction | 2,824,560 cr |
Mining |
|
Profits from mining | 6,510,940 cr |
Minerals refined | 824 |
Materials collected | 16,981 |
Exploration |
|
Systems visited | 4,250 |
Profits from exploration | 900,825,823 cr |
Level 2 detailed scans | 22,995 |
Level 3 detailed scans | 25,329 |
Highest payout | 13,142,356 cr |
Total hyperspace distance | 294,139 ly |
Total hyperspace jumps | 5,913 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,100.12 ly |
Approximate time played | 8W 2D 14H 44M |
Passengers |
|
Total bulk passengers delivered | 5,391 |
Total VIPs delivered | 4,252 |
Total delivered | 9,643 |
Total ejected | 87 |
Search and Rescue |
|
Total items rescued | 123 |
Total profit | 2,334,246 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 653 |
Grade 1 upgrades generated | 121 |
Grade 2 upgrades generated | 144 |
Grade 3 upgrades generated | 171 |
Grade 4 upgrades generated | 126 |
Grade 5 upgrades generated | 91 |
Crew |
|
Crew credits earned | 10,363,628 cr |
Crew hired | 1 |
Crew fired | 1 |