CMDR Pit Cock profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21,708,733,418 cr |
Credits spent on ships | 1,132,209,334 cr |
Credits spent on outfitting | 4,343,925,657 cr |
Credits spent on repairs | 39,748,477 cr |
Credits spent on fuel | 896,637 cr |
Credits spent on munitions | 3,294,687 cr |
Insurance claims | 55 |
Total claim costs | 433,906,387 cr |
Combat |
|
Bounties claimed | 10,967 |
Profit from bounties | 1,414,831,201 cr |
Combat bonds | 7,443 |
Profit from combat bonds | 4,931,911,501 cr |
Assassinations | 16 |
Profit from assassinations | 5,593,168 cr |
Highest single reward | 2,297,927 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 317 |
Lifetime fines value | 2,844,135 cr |
Bounties received/earned | 211 |
Lifetime bounty value | 130,020 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 4,242,846 cr |
Commodities smuggled | 2,064 |
Average profit | 101,020 cr |
Highest single transaction | 962,640 cr |
Trading |
|
Market network | 364 |
Trading profit | 19,189,188,395 cr |
Commodities traded | 466,259 |
Average profit | 6,639,858 cr |
Highest single transaction | 644,147,016 cr |
Mining |
|
Profits from mining | 17,523,674,073 cr |
Minerals refined | 35,678 |
Materials collected | 53,686 |
Exploration |
|
Systems visited | 13,048 |
Profits from exploration | 4,758,892,298 cr |
Level 2 detailed scans | 70,516 |
Level 3 detailed scans | 79,404 |
Highest payout | 16,673,531 cr |
Total hyperspace distance | 1,003,648 ly |
Total hyperspace jumps | 19,793 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 30W 4D 23H 18M |
Passengers |
|
Total bulk passengers delivered | 5,930 |
Total VIPs delivered | 1,782 |
Total delivered | 7,712 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 99 |
Total profit | 2,407,571 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,634 |
Grade 1 upgrades generated | 560 |
Grade 2 upgrades generated | 572 |
Grade 3 upgrades generated | 854 |
Grade 4 upgrades generated | 897 |
Grade 5 upgrades generated | 1,751 |
Crew |
|
Crew credits earned | 3,318,595,532 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 19H 26M 3S |
Time in gunner role | 14M 14S |
Time in fighter con role | 12M 26S |