CMDR Pit Cock profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21 708 733 418 cr |
Credits spent on ships | 1 132 209 334 cr |
Credits spent on outfitting | 4 343 925 657 cr |
Credits spent on repairs | 39 748 477 cr |
Credits spent on fuel | 896 637 cr |
Credits spent on munitions | 3 294 687 cr |
Insurance claims | 55 |
Total claim costs | 433 906 387 cr |
Combat |
|
Bounties claimed | 10 967 |
Profit from bounties | 1 414 831 201 cr |
Combat bonds | 7 443 |
Profit from combat bonds | 4 931 911 501 cr |
Assassinations | 16 |
Profit from assassinations | 5 593 168 cr |
Highest single reward | 2 297 927 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 317 |
Lifetime fines value | 2 844 135 cr |
Bounties received/earned | 211 |
Lifetime bounty value | 130 020 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 4 242 846 cr |
Commodities smuggled | 2 064 |
Average profit | 101 020 cr |
Highest single transaction | 962 640 cr |
Trading |
|
Market network | 364 |
Trading profit | 19 189 188 395 cr |
Commodities traded | 466 259 |
Average profit | 6 639 858 cr |
Highest single transaction | 644 147 016 cr |
Mining |
|
Profits from mining | 17 523 674 073 cr |
Minerals refined | 35 678 |
Materials collected | 53 686 |
Exploration |
|
Systems visited | 13 048 |
Profits from exploration | 4 758 892 298 cr |
Level 2 detailed scans | 70 516 |
Level 3 detailed scans | 79 404 |
Highest payout | 16 673 531 cr |
Total hyperspace distance | 1 003 648 ly |
Total hyperspace jumps | 19 793 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 30W 4D 23H 19M |
Passengers |
|
Total bulk passengers delivered | 5 930 |
Total VIPs delivered | 1 782 |
Total delivered | 7 712 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 99 |
Total profit | 2 407 571 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 634 |
Grade 1 upgrades generated | 560 |
Grade 2 upgrades generated | 572 |
Grade 3 upgrades generated | 854 |
Grade 4 upgrades generated | 897 |
Grade 5 upgrades generated | 1 751 |
Crew |
|
Crew credits earned | 3 318 595 532 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 19H 26M 3S |
Time in gunner role | 14M 14S |
Time in fighter con role | 12M 26S |