CMDR Agengar profile

(Asp Explorer)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,931,124,735 cr |
Credits spent on ships | 651,098,674 cr |
Credits spent on outfitting | 1,420,194,329 cr |
Credits spent on repairs | 7,351,434 cr |
Credits spent on fuel | 291,516 cr |
Credits spent on munitions | 356,628 cr |
Insurance claims | 23 |
Total claim costs | 98,942,571 cr |
Combat |
|
Bounties claimed | 914 |
Profit from bounties | 70,815,501 cr |
Combat bonds | 1,242 |
Profit from combat bonds | 38,570,703 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 576,600 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 363,072 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 3,600 cr |
Highest bounty issued | 1,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 99,962 cr |
Commodities smuggled | 45 |
Average profit | 5,261 cr |
Highest single transaction | 16,767 cr |
Trading |
|
Market network | 81 |
Trading profit | 322,729,527 cr |
Commodities traded | 80,650 |
Average profit | 949,204 cr |
Highest single transaction | 25,112,724 cr |
Mining |
|
Profits from mining | 4,379,049 cr |
Minerals refined | 677 |
Materials collected | 54,747 |
Exploration |
|
Systems visited | 8,849 |
Profits from exploration | 3,914,310,133 cr |
Level 2 detailed scans | 59,784 |
Level 3 detailed scans | 75,930 |
Highest payout | 17,383,713 cr |
Total hyperspace distance | 502,539 ly |
Total hyperspace jumps | 10,505 |
Max distance from start | 65,316.14 ly |
Max distance from Sol | 65,373.72 ly |
Max distance from Colonia | 46,441.46 ly |
Approximate time played | 11W 10H 38M |
Passengers |
|
Total bulk passengers delivered | 16 |
Total VIPs delivered | 28 |
Total delivered | 44 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 5,491 |
Total profit | 199,038,070 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,834 |
Grade 1 upgrades generated | 265 |
Grade 2 upgrades generated | 253 |
Grade 3 upgrades generated | 284 |
Grade 4 upgrades generated | 368 |
Grade 5 upgrades generated | 664 |
Crew |
|
Crew credits earned | 7,808,925 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 12M 36S |
Time in gunner role | 9M 18S |
Time in fighter con role | 7M 59S |
Total credits accrued | 437,920 cr |