CMDR Jaball profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,885,788,913 cr |
Credits spent on ships | 916,558,979 cr |
Credits spent on outfitting | 1,641,327,502 cr |
Credits spent on repairs | 64,084,348 cr |
Credits spent on fuel | 2,073,599 cr |
Credits spent on munitions | 3,106,115 cr |
Insurance claims | 81 |
Total claim costs | 505,018,323 cr |
Combat |
|
Bounties claimed | 10,357 |
Profit from bounties | 1,009,442,370 cr |
Combat bonds | 2,681 |
Profit from combat bonds | 114,406,689 cr |
Assassinations | 493 |
Profit from assassinations | 750,504,281 cr |
Highest single reward | 1,569,496 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 1,106 |
Lifetime fines value | 15,218,652 cr |
Bounties received/earned | 403 |
Lifetime bounty value | 1,213,410 cr |
Highest bounty issued | 294,300 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 54,431,449 cr |
Commodities smuggled | 11,852 |
Average profit | 989,663 cr |
Highest single transaction | 3,491,536 cr |
Trading |
|
Market network | 251 |
Trading profit | 3,964,803,993 cr |
Commodities traded | 339,458 |
Average profit | 2,887,694 cr |
Highest single transaction | 346,315,600 cr |
Mining |
|
Profits from mining | 8,910,927,981 cr |
Minerals refined | 3,071 |
Materials collected | 23,968 |
Exploration |
|
Systems visited | 11,032 |
Profits from exploration | 342,719,209 cr |
Level 2 detailed scans | 19,024 |
Level 3 detailed scans | 20,360 |
Highest payout | 3,633,826 cr |
Total hyperspace distance | 583,132 ly |
Total hyperspace jumps | 20,861 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,527.88 ly |
Approximate time played | 34W 4D 15H 42M |
Passengers |
|
Total bulk passengers delivered | 3,541 |
Total VIPs delivered | 1,942 |
Total delivered | 5,483 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 1,073,734 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,906 |
Grade 1 upgrades generated | 276 |
Grade 2 upgrades generated | 236 |
Grade 3 upgrades generated | 391 |
Grade 4 upgrades generated | 370 |
Grade 5 upgrades generated | 633 |
Crew |
|
Crew credits earned | 2,763,752,975 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 45M 39S |