CMDR Jaball profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 885 788 913 cr |
Credits spent on ships | 916 558 979 cr |
Credits spent on outfitting | 1 641 327 502 cr |
Credits spent on repairs | 64 084 348 cr |
Credits spent on fuel | 2 073 599 cr |
Credits spent on munitions | 3 106 115 cr |
Insurance claims | 81 |
Total claim costs | 505 018 323 cr |
Combat |
|
Bounties claimed | 10 357 |
Profit from bounties | 1 009 442 370 cr |
Combat bonds | 2 681 |
Profit from combat bonds | 114 406 689 cr |
Assassinations | 493 |
Profit from assassinations | 750 504 281 cr |
Highest single reward | 1 569 496 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 1 106 |
Lifetime fines value | 15 218 652 cr |
Bounties received/earned | 403 |
Lifetime bounty value | 1 213 410 cr |
Highest bounty issued | 294 300 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 54 431 449 cr |
Commodities smuggled | 11 852 |
Average profit | 989 663 cr |
Highest single transaction | 3 491 536 cr |
Trading |
|
Market network | 251 |
Trading profit | 3 964 803 993 cr |
Commodities traded | 339 458 |
Average profit | 2 887 694 cr |
Highest single transaction | 346 315 600 cr |
Mining |
|
Profits from mining | 8 910 927 981 cr |
Minerals refined | 3 071 |
Materials collected | 23 968 |
Exploration |
|
Systems visited | 11 032 |
Profits from exploration | 342 719 209 cr |
Level 2 detailed scans | 19 024 |
Level 3 detailed scans | 20 360 |
Highest payout | 3 633 826 cr |
Total hyperspace distance | 583 132 ly |
Total hyperspace jumps | 20 861 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 527,88 ly |
Approximate time played | 34W 4D 15H 42M |
Passengers |
|
Total bulk passengers delivered | 3 541 |
Total VIPs delivered | 1 942 |
Total delivered | 5 483 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 1 073 734 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 906 |
Grade 1 upgrades generated | 276 |
Grade 2 upgrades generated | 236 |
Grade 3 upgrades generated | 391 |
Grade 4 upgrades generated | 370 |
Grade 5 upgrades generated | 633 |
Crew |
|
Crew credits earned | 2 763 752 975 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 45M 39S |