CMDR Jackhk99 profile
(Vulture)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1,453,389,080 cr |
Credits spent on ships | 848,760,276 cr |
Credits spent on outfitting | 1,858,382,200 cr |
Credits spent on repairs | 8,869,098 cr |
Credits spent on fuel | 401,480 cr |
Credits spent on munitions | 553,162 cr |
Insurance claims | 32 |
Total claim costs | 45,825,811 cr |
Combat |
|
Bounties claimed | 631 |
Profit from bounties | 33,764,774 cr |
Combat bonds | 87 |
Profit from combat bonds | 3,390,200 cr |
Assassinations | 186 |
Profit from assassinations | 180,246,656 cr |
Highest single reward | 540,423 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 18,315 cr |
Bounties received/earned | 220 |
Lifetime bounty value | 971,180 cr |
Highest bounty issued | 58,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 41,473,828 cr |
Commodities smuggled | 6,749 |
Average profit | 1,382,461 cr |
Highest single transaction | 2,737,520 cr |
Trading |
|
Market network | 58 |
Trading profit | 33,157,415 cr |
Commodities traded | 17,037 |
Average profit | 255,057 cr |
Highest single transaction | 3,779,865 cr |
Mining |
|
Profits from mining | 9,754 cr |
Minerals refined | 19 |
Materials collected | 4,053 |
Exploration |
|
Systems visited | 8,512 |
Profits from exploration | 293,477,338 cr |
Level 2 detailed scans | 7,461 |
Level 3 detailed scans | 7,926 |
Highest payout | 3,226,245 cr |
Total hyperspace distance | 475,734 ly |
Total hyperspace jumps | 11,418 |
Max distance from start | 33,981.42 ly |
Max distance from Sol | 34,030.35 ly |
Max distance from Colonia | 34,243.85 ly |
Approximate time played | 6W 20H 27M |
Passengers |
|
Total bulk passengers delivered | 751 |
Total VIPs delivered | 863 |
Total delivered | 1,614 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 140,800 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 168 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 64,054,700 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 4M 4S |
Time in gunner role | 7M 58S |
Time in fighter con role | 3M 35S |
Total credits accrued | 95,450 cr |
Total fines accrued | 700 cr |