CMDR Jackhk99 profile
(Vulture)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1 453 389 080 cr |
Credits spent on ships | 848 760 276 cr |
Credits spent on outfitting | 1 858 382 200 cr |
Credits spent on repairs | 8 869 098 cr |
Credits spent on fuel | 401 480 cr |
Credits spent on munitions | 553 162 cr |
Insurance claims | 32 |
Total claim costs | 45 825 811 cr |
Combat |
|
Bounties claimed | 631 |
Profit from bounties | 33 764 774 cr |
Combat bonds | 87 |
Profit from combat bonds | 3 390 200 cr |
Assassinations | 186 |
Profit from assassinations | 180 246 656 cr |
Highest single reward | 540 423 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 18 315 cr |
Bounties received/earned | 220 |
Lifetime bounty value | 971 180 cr |
Highest bounty issued | 58 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 41 473 828 cr |
Commodities smuggled | 6 749 |
Average profit | 1 382 461 cr |
Highest single transaction | 2 737 520 cr |
Trading |
|
Market network | 58 |
Trading profit | 33 157 415 cr |
Commodities traded | 17 037 |
Average profit | 255 057 cr |
Highest single transaction | 3 779 865 cr |
Mining |
|
Profits from mining | 9 754 cr |
Minerals refined | 19 |
Materials collected | 4 053 |
Exploration |
|
Systems visited | 8 512 |
Profits from exploration | 293 477 338 cr |
Level 2 detailed scans | 7 461 |
Level 3 detailed scans | 7 926 |
Highest payout | 3 226 245 cr |
Total hyperspace distance | 475 734 ly |
Total hyperspace jumps | 11 418 |
Max distance from start | 33 981,42 ly |
Max distance from Sol | 34 030,35 ly |
Max distance from Colonia | 34 243,85 ly |
Approximate time played | 6W 20H 27M |
Passengers |
|
Total bulk passengers delivered | 751 |
Total VIPs delivered | 863 |
Total delivered | 1 614 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 140 800 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 168 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 64 054 700 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 4M 4S |
Time in gunner role | 7M 58S |
Time in fighter con role | 3M 35S |
Total credits accrued | 95 450 cr |
Total fines accrued | 700 cr |