CMDR Bleak Shadow profile
(Asp Explorer)
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 478,352,153 cr |
Credits spent on ships | 428,174,962 cr |
Credits spent on outfitting | 466,858,475 cr |
Credits spent on repairs | 1,015,700 cr |
Credits spent on fuel | 72,652 cr |
Credits spent on munitions | 70,748 cr |
Insurance claims | 30 |
Total claim costs | 31,326,629 cr |
Combat |
|
Bounties claimed | 192 |
Profit from bounties | 21,450,068 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 146,937 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 34,251 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 10,300 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 45,304 cr |
Commodities smuggled | 8 |
Average profit | 7,551 cr |
Highest single transaction | 43,167 cr |
Trading |
|
Market network | 26 |
Trading profit | 2,561,907 cr |
Commodities traded | 1,126 |
Average profit | 27,547 cr |
Highest single transaction | 347,928 cr |
Mining |
|
Profits from mining | 1,620,786 cr |
Minerals refined | 640 |
Materials collected | 6,956 |
Exploration |
|
Systems visited | 6,613 |
Profits from exploration | 722,230,829 cr |
Level 2 detailed scans | 14,486 |
Level 3 detailed scans | 15,569 |
Highest payout | 10,208,542 cr |
Total hyperspace distance | 313,671 ly |
Total hyperspace jumps | 7,452 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 8W 1D 11H 18M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 41 |
Total delivered | 41 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 477,277 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 232 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 29 |