CMDR Bianchi profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,032,720,833 cr |
Credits spent on ships | 644,910,552 cr |
Credits spent on outfitting | 1,048,556,469 cr |
Credits spent on repairs | 7,288,038 cr |
Credits spent on fuel | 137,563 cr |
Credits spent on munitions | 476,868 cr |
Insurance claims | 24 |
Total claim costs | 155,986,021 cr |
Combat |
|
Bounties claimed | 256 |
Profit from bounties | 9,454,446 cr |
Combat bonds | 254 |
Profit from combat bonds | 7,451,442 cr |
Assassinations | 115 |
Profit from assassinations | 13,416,106 cr |
Highest single reward | 154,950 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 170,557 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 41,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 189,430 cr |
Commodities smuggled | 29 |
Average profit | 21,048 cr |
Highest single transaction | 66,710 cr |
Trading |
|
Market network | 40 |
Trading profit | 1,009,704,013 cr |
Commodities traded | 5,408 |
Average profit | 6,599,373 cr |
Highest single transaction | 435,651,000 cr |
Mining |
|
Profits from mining | 1,000,655,588 cr |
Minerals refined | 1,720 |
Materials collected | 10,145 |
Exploration |
|
Systems visited | 11,322 |
Profits from exploration | 1,523,148,601 cr |
Level 2 detailed scans | 60,867 |
Level 3 detailed scans | 64,745 |
Highest payout | 11,700,447 cr |
Total hyperspace distance | 560,206 ly |
Total hyperspace jumps | 12,134 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 3D 23H 44M |
Passengers |
|
Total bulk passengers delivered | 646 |
Total VIPs delivered | 233 |
Total delivered | 879 |
Total ejected | 50 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 235,993 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 650 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 161 |
Grade 3 upgrades generated | 165 |
Grade 4 upgrades generated | 82 |
Grade 5 upgrades generated | 54 |
Multi-Crew |
|
Total time in multi-crew | 2H 40M 4S |