CMDR Srm profile

Profile
Commander name:
Srm
Current ship:
Type-9 Heavy
 
Member since:
Apr 19, 2018
 
Distances submitted:
542
 
Systems visited:
4,810
Systems discovered first:
2,693
Ranks

18%

2%

100%

Defenceless

0%

Directionless

0%

11%

Federation: Chief Petty Officer

6%

Empire: None

42%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1,260,240,000 cr
Credits spent on ships 268,793,887 cr
Credits spent on outfitting 133,113,226 cr
Credits spent on repairs 1,099,583 cr
Credits spent on fuel 32,658 cr
Credits spent on munitions 28,462 cr
Insurance claims 10
Total claim costs 12,772,077 cr

Combat

Bounties claimed 100
Profit from bounties 3,997,825 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 7
Profit from assassinations 454,110 cr
Highest single reward 221,820 cr
Skimmers killed 2

Crime

Fines issued 14
Lifetime fines value 16,029 cr
Bounties received/earned 7
Lifetime bounty value 2,900 cr
Highest bounty issued 500 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 11
Trading profit 33,055,604 cr
Commodities traded 11,450
Average profit 379,949 cr
Highest single transaction 852,768 cr

Mining

Profits from mining 2,552,119 cr
Minerals refined 441
Materials collected 4,120

Exploration

Systems visited 4,491
Profits from exploration 1,266,823,862 cr
Level 2 detailed scans 46,914
Level 3 detailed scans 47,854
Highest payout 12,248,223 cr
Total hyperspace distance 203,829 ly
Total hyperspace jumps 4,802
Max distance from start 65,222.47 ly
Max distance from Sol 65,279.35 ly
Max distance from Colonia 46,241.11 ly
Approximate time played 3W 2D 21H 3M

Passengers

Total bulk passengers delivered 19
Total VIPs delivered 8
Total delivered 27
Total ejected 2

Search and Rescue

Total items rescued 3
Total profit 60,763 cr
Total rescue transactions 3

Crafting

Number of engineers used 2
Number of upgrades generated 54
Grade 1 upgrades generated 14
Grade 2 upgrades generated 6
Grade 3 upgrades generated 9
Grade 4 upgrades generated 11
Grade 5 upgrades generated 14

Multi-Crew

Total time in multi-crew 52M 8S
Time in gunner role 6M 38S
Time in fighter con role 21M 25S
Total credits accrued 97,406 cr